Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Dodkong minions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Cleon" data-source="post: 9135896" data-attributes="member: 57383"><p>Updated the <strong><a href="https://www.enworld.org/posts/8860967" target="_blank">Cairn Shadowraith Working Draft</a></strong>.</p><p></p><p>Okay, I think that's the first section done so moving on to <strong>Actions</strong>.</p><p></p><p>The last <strong><a href="https://www.enworld.org/attachments/screenshot-2023-09-09-075608-jpg.294443/" target="_blank">D&D Beyond Rough Draft</a></strong> posted here has a <em><strong>Multiattack</strong></em> with "makes two melee or ranged attacks" which I'm not keen on, since that's two Soul Drain or Doomball attacks per round, each of which could inflict two levels on exhaustion.</p><p></p><p>The more powerful <strong><a href="https://www.enworld.org/posts/8860966" target="_blank">Cairn Wight</a></strong> can only make one exhaustion-inflicting attack per round when multiattacking, and only as a melee attack, as its Multiattack is "The cairn wight makes two skull mace attacks or two rock attacks. It can use its Soul Drain in place of one skull mace attack."</p><p></p><p>I'd rather it be more like the Wight version. I'm fine it having an exhaustion-inflicting attack that works at range like <strong>Doomball</strong> but think it should only be able to use it once per round like the Cairn Wight with its <em><strong>Death Grip</strong></em> or <em><strong>Soul Drain</strong></em>.</p><p></p><p>Maybe make its equivalent of <em><strong>Soul Drain</strong></em> an attack that works in melee and at range?</p><p></p><p>So something like the following, names to be determined:</p><p></p><p style="margin-left: 20px"><em><strong>Multiattack.</strong></em> The cairn shadowraith makes two [<span style="color: red">death fist?</span>] attacks or two [<span style="color: red">phantom boulder?</span>] attacks. It can use its [<span style="color: red">Doom Strike?</span>] in place of one attack.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Death Fist.</strong> Melee Weapon Attack:</em> +8 to hit, reach 15 ft., one creature. <em>Hit:</em> ## (#d# + #) bludgeoning damage plus ## (#d# + #) necrotic damage. The target must succeed on a DC ## Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Doom Strike.</strong> Melee or Ranged Weapon Attack:</em> +8 to hit, reach 15 ft. or range 60/240, one creature. <em>Hit:</em> ## (#d# + #) psychic damage plus ## (#d# + #) necrotic damage. If the target is a creature, it must succeed on a DC ## Constitution saving throw or suffer 1 level of exhaustion. If the target fails the saving throw by 5 points or more, it suffers an additional level of exhaustion. This exhaustion remains until it is healed magically: a <em>lesser restoration</em> can remove one level of exhaustion from a victim with two or fewer levels, a <em>greater restoration</em> will remove three levels of exhaustion. The target dies if it suffers 6 levels or exhaustion.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><em><strong>Phantom Boulder.</strong> Ranged Weapon Attack:</em> +8 to hit, range 60/240 ft., one creature. <em>Hit:</em> ## (#d# + #) psychic damage plus ## (#d# + #) necrotic damage. The target must succeed on a DC ## Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.</p><p></p><p>Finally, it looks very cluttered giving the Shadowraith three different actions that create Spectres, especially when it has an Action whose sole purpose is creating a Spectre.</p><p></p><p>I'd be inclined to cut out the "A humanoid or giant slain by this attack rises 24 hours later as a specter under the cairn wight's control" and give it <em><strong>Create Specter</strong></em>.</p><p></p><p>It'd be a lot simpler.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9135896, member: 57383"] Updated the [B][URL='https://www.enworld.org/posts/8860967']Cairn Shadowraith Working Draft[/URL][/B]. Okay, I think that's the first section done so moving on to [b]Actions[/b]. The last [b][url='https://www.enworld.org/attachments/screenshot-2023-09-09-075608-jpg.294443/']D&D Beyond Rough Draft[/url][/b] posted here has a [i][b]Multiattack[/b][/i] with "makes two melee or ranged attacks" which I'm not keen on, since that's two Soul Drain or Doomball attacks per round, each of which could inflict two levels on exhaustion. The more powerful [b][url='https://www.enworld.org/posts/8860966']Cairn Wight[/url][/b] can only make one exhaustion-inflicting attack per round when multiattacking, and only as a melee attack, as its Multiattack is "The cairn wight makes two skull mace attacks or two rock attacks. It can use its Soul Drain in place of one skull mace attack." I'd rather it be more like the Wight version. I'm fine it having an exhaustion-inflicting attack that works at range like [b]Doomball[/b] but think it should only be able to use it once per round like the Cairn Wight with its [i][b]Death Grip[/b][/i] or [i][b]Soul Drain[/b][/i]. Maybe make its equivalent of [i][b]Soul Drain[/b][/i] an attack that works in melee and at range? So something like the following, names to be determined: [indent][i][b]Multiattack.[/b][/i] The cairn shadowraith makes two [[COLOR=red]death fist?[/COLOR]] attacks or two [[COLOR=red]phantom boulder?[/COLOR]] attacks. It can use its [[COLOR=red]Doom Strike?[/COLOR]] in place of one attack. [i][b]Death Fist.[/b] Melee Weapon Attack:[/i] +8 to hit, reach 15 ft., one creature. [i]Hit:[/i] ## (#d# + #) bludgeoning damage plus ## (#d# + #) necrotic damage. The target must succeed on a DC ## Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0. [i][b]Doom Strike.[/b] Melee or Ranged Weapon Attack:[/i] +8 to hit, reach 15 ft. or range 60/240, one creature. [i]Hit:[/i] ## (#d# + #) psychic damage plus ## (#d# + #) necrotic damage. If the target is a creature, it must succeed on a DC ## Constitution saving throw or suffer 1 level of exhaustion. If the target fails the saving throw by 5 points or more, it suffers an additional level of exhaustion. This exhaustion remains until it is healed magically: a [i]lesser restoration[/i] can remove one level of exhaustion from a victim with two or fewer levels, a [i]greater restoration[/i] will remove three levels of exhaustion. The target dies if it suffers 6 levels or exhaustion. [i][b]Phantom Boulder.[/b] Ranged Weapon Attack:[/i] +8 to hit, range 60/240 ft., one creature. [i]Hit:[/i] ## (#d# + #) psychic damage plus ## (#d# + #) necrotic damage. The target must succeed on a DC ## Constitution saving throw or its hit point maximum is reduced by an amount equal to the necrotic damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.[/indent] Finally, it looks very cluttered giving the Shadowraith three different actions that create Spectres, especially when it has an Action whose sole purpose is creating a Spectre. I'd be inclined to cut out the "A humanoid or giant slain by this attack rises 24 hours later as a specter under the cairn wight's control" and give it [i][b]Create Specter[/b][/i]. It'd be a lot simpler. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Hosted Forums
Creature Catalog Forums
Monster Homebrews
Dodkong minions
Top