Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Does 3/3.5E cause more "rule arguments" than earlier editions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Allensh" data-source="post: 3095458" data-attributes="member: 2463"><p>I recently ran 3.5 at our local gaming club. I will admit up front that I had not run the game in awhile and I own very little 3.5 beyond the core books. But I ran this game at the direct request of a friend of mine for he and two of his friends. One of those friends turned out to be one of the most annoying rules lawyers I have ever had in a game. we couldn't get through any session without at least one drawn out argument. Sometimes when I don't remember the specifics of a rule I make a ruling that seems consistent (and occasionally defalts to 3.0 which I knew better)and just want to get on with the game. Not with this guy; he would argue anything.</p><p></p><p>In the final session, one of the characters dove into a deep pool of water to retreive a magic item the characters needed to complete their mission. he was successful but before he could leave the water he was attacked by a beastie and reduced to negative hit points and dragged underwater. The player declared his character dead...and Mr. Rules Lawyer then started a 15 minute argument about this. he insisted that the character was not dead because he could hold his breath for a number of rounds equal to his CON blah blah blah. I ruled "He's unconscious. You don't hold your breath when you're unconscious" He went right on arguing with the PLAYER, not even looking at me, as though I had no right to make a ruling or anything. Gee, I'm only the DM...</p><p></p><p>Its not really the fault of the game, its the fault of the player. but I do think that because things are much more deliniated in 3.5, some players get the idea that the DM doesn't have the right to change things. I would have been much more firm about things (and actually did try) but our gaming club is hurting right now and I didn't want to drive away members. well, they left anyway so that was somewhat pointless.</p><p></p><p>So, now I am running Castles and Crusades, which since it has less rules leaves me more room to BE the DM. I wouldn't be adverse to running 3.5 again, but if I do its going to be core rules ONLY unless I actually own it, and I am the DM which means I can do anything I want and there will be no arguing. I will try very hard to be very fair and run a good game and not abuse that power but i DO reserve that power. I will also make sure I am better prepared and take ssome time to know the rules better, but the rules are just guidelines anyway. the DM IS the rules.</p><p></p><p>Allen Shock</p></blockquote><p></p>
[QUOTE="Allensh, post: 3095458, member: 2463"] I recently ran 3.5 at our local gaming club. I will admit up front that I had not run the game in awhile and I own very little 3.5 beyond the core books. But I ran this game at the direct request of a friend of mine for he and two of his friends. One of those friends turned out to be one of the most annoying rules lawyers I have ever had in a game. we couldn't get through any session without at least one drawn out argument. Sometimes when I don't remember the specifics of a rule I make a ruling that seems consistent (and occasionally defalts to 3.0 which I knew better)and just want to get on with the game. Not with this guy; he would argue anything. In the final session, one of the characters dove into a deep pool of water to retreive a magic item the characters needed to complete their mission. he was successful but before he could leave the water he was attacked by a beastie and reduced to negative hit points and dragged underwater. The player declared his character dead...and Mr. Rules Lawyer then started a 15 minute argument about this. he insisted that the character was not dead because he could hold his breath for a number of rounds equal to his CON blah blah blah. I ruled "He's unconscious. You don't hold your breath when you're unconscious" He went right on arguing with the PLAYER, not even looking at me, as though I had no right to make a ruling or anything. Gee, I'm only the DM... Its not really the fault of the game, its the fault of the player. but I do think that because things are much more deliniated in 3.5, some players get the idea that the DM doesn't have the right to change things. I would have been much more firm about things (and actually did try) but our gaming club is hurting right now and I didn't want to drive away members. well, they left anyway so that was somewhat pointless. So, now I am running Castles and Crusades, which since it has less rules leaves me more room to BE the DM. I wouldn't be adverse to running 3.5 again, but if I do its going to be core rules ONLY unless I actually own it, and I am the DM which means I can do anything I want and there will be no arguing. I will try very hard to be very fair and run a good game and not abuse that power but i DO reserve that power. I will also make sure I am better prepared and take ssome time to know the rules better, but the rules are just guidelines anyway. the DM IS the rules. Allen Shock [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Does 3/3.5E cause more "rule arguments" than earlier editions?
Top