Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Does 3/3.5E cause more "rule arguments" than earlier editions?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="BroccoliRage" data-source="post: 3098254" data-attributes="member: 38402"><p>No, no, no, you misunderstand me! I've been arguing that no edition fosters rules arguments more than others. I mentioned that I prefer AD&D because I didn't want to confuse anyone. I feel that DM's who are unwilling to exert authority occasionally and players who are unwilling to accept a DM's authority is what leads to most rules bickering, which happens in all group from time to time. No edition is responsible for that, only players are. The example I provided was not to prove the superiority of a system, but to explain what I do when provided with a player's dissent. Just because I retain my rights as arbiter does not mean I will not hear a dissenter out. I listened to the fellows dissent, and came up with a justification. He stated a little late that he wanted to toss away his sword. I felt doubtful that his fighter would think that quickly, but i allowed a check anyway. Sure, it seemed like a typical player-move to get out of taking a little damage to me, but I gave him the benefit of the doubt, to avoid being unfair. It's a benevolent dictatorship. I kid, I kid. </p><p></p><p>My sole 3e criticism in this thread (if it can be called a criticism) is that I agree that the rules of the current edition (3e and 3.5 are indistinguishable to me, despite numerous explanations) feel more like miniature wargaming rules. In fact, I've been intrigued by the D&D Miniatures game because of this. I feel that WOTC would do quite well at designing a miniatures wargame, due to the success and apparent solidness of games like Mage Knight and Horror Clix. I didn't care for those games myself, but there is plenty of potential and WOTC doesn't seem to be at a loss for designers. If they came out with an even more indepth wargame, not as kiddie as Mage Knight, (sorry, Mage Knight fans, it feels like a cheesy kiddie game like M:tG to me) I would be all over it.</p><p></p><p></p><p>Like I said, my preference for AD&D lies solely on subjective grounds, not intellectual grounds. I've given up on "this edition/game is superior and this one pales in comparison" arguments, because that's way too subjective. Even if it's true <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p> My main reason for preference to AD&D is my familiarity with it. I don't want to learn a whole new system because I don't need it. For Horror I have Call of Cthulhu, for fantasy I have AD&D, B/X D&D, Warhammer Fantasy, and all sorts of variants, for Sci Fi I have Gamma World, Star Frontiers, and Fringeworthy, and for westerns I have good ol' Boot Hill. Which can easily be modified for 30's pulp games (Indiana Jones style.) It's not due to a system flaw. You'd be hard-pressed to find a game system without flaws or some area of ambiguity.</p><p>I read the 3e core rulebooks some time ago, and I have quite a few 3e modules. I think Heroes of Horror is an excellent book with great tables, and I'm looking for the Heroes of Battle, as well as Heroes of Virtue and Heroes of Ruin. I don't hate 3e, I just don't prefer it. I don't find it to be worth the effort of learning a new system.</p><p></p><p>I like being able to exploit aspects of AD&D, and I appreciate the open-endedness of it, to be sure. I was already reminded that Rule 0 is in the 3e books as well, so I can't possibly hold that against 3e. </p><p></p><p>I tell you what for free, though. I have a pet peeve about the 3e books when reading them. I really can't stand all the use of she/her in place of he/him/his. Being intimidated by poltically correct types is no reason to alter proper usage of english. Using him to refer to someone generically is not an affront to feminism. But see, that's an authoring complaint, not a system complaint. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="BroccoliRage, post: 3098254, member: 38402"] No, no, no, you misunderstand me! I've been arguing that no edition fosters rules arguments more than others. I mentioned that I prefer AD&D because I didn't want to confuse anyone. I feel that DM's who are unwilling to exert authority occasionally and players who are unwilling to accept a DM's authority is what leads to most rules bickering, which happens in all group from time to time. No edition is responsible for that, only players are. The example I provided was not to prove the superiority of a system, but to explain what I do when provided with a player's dissent. Just because I retain my rights as arbiter does not mean I will not hear a dissenter out. I listened to the fellows dissent, and came up with a justification. He stated a little late that he wanted to toss away his sword. I felt doubtful that his fighter would think that quickly, but i allowed a check anyway. Sure, it seemed like a typical player-move to get out of taking a little damage to me, but I gave him the benefit of the doubt, to avoid being unfair. It's a benevolent dictatorship. I kid, I kid. My sole 3e criticism in this thread (if it can be called a criticism) is that I agree that the rules of the current edition (3e and 3.5 are indistinguishable to me, despite numerous explanations) feel more like miniature wargaming rules. In fact, I've been intrigued by the D&D Miniatures game because of this. I feel that WOTC would do quite well at designing a miniatures wargame, due to the success and apparent solidness of games like Mage Knight and Horror Clix. I didn't care for those games myself, but there is plenty of potential and WOTC doesn't seem to be at a loss for designers. If they came out with an even more indepth wargame, not as kiddie as Mage Knight, (sorry, Mage Knight fans, it feels like a cheesy kiddie game like M:tG to me) I would be all over it. Like I said, my preference for AD&D lies solely on subjective grounds, not intellectual grounds. I've given up on "this edition/game is superior and this one pales in comparison" arguments, because that's way too subjective. Even if it's true ;) My main reason for preference to AD&D is my familiarity with it. I don't want to learn a whole new system because I don't need it. For Horror I have Call of Cthulhu, for fantasy I have AD&D, B/X D&D, Warhammer Fantasy, and all sorts of variants, for Sci Fi I have Gamma World, Star Frontiers, and Fringeworthy, and for westerns I have good ol' Boot Hill. Which can easily be modified for 30's pulp games (Indiana Jones style.) It's not due to a system flaw. You'd be hard-pressed to find a game system without flaws or some area of ambiguity. I read the 3e core rulebooks some time ago, and I have quite a few 3e modules. I think Heroes of Horror is an excellent book with great tables, and I'm looking for the Heroes of Battle, as well as Heroes of Virtue and Heroes of Ruin. I don't hate 3e, I just don't prefer it. I don't find it to be worth the effort of learning a new system. I like being able to exploit aspects of AD&D, and I appreciate the open-endedness of it, to be sure. I was already reminded that Rule 0 is in the 3e books as well, so I can't possibly hold that against 3e. I tell you what for free, though. I have a pet peeve about the 3e books when reading them. I really can't stand all the use of she/her in place of he/him/his. Being intimidated by poltically correct types is no reason to alter proper usage of english. Using him to refer to someone generically is not an affront to feminism. But see, that's an authoring complaint, not a system complaint. :D [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Does 3/3.5E cause more "rule arguments" than earlier editions?
Top