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Does 3E/3.5 dictate a certain style of play?
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<blockquote data-quote="MerricB" data-source="post: 3254833" data-attributes="member: 3586"><p>The difference with 3e is that there are now balancing tools you can feel free to ignore. It allows as great a freedom with how you play it as ever, and perhaps more.</p><p></p><p>(It should be noted that it was 2e, not 3e, that gave big power-ups to giants, something that I regret occuring).</p><p></p><p>There are a huge range of approaches to 3e. Psion is a big non-fan of new classes, but I (and my group) embrace them. There are people who use core rules only, there are people that use every supplement that comes out. </p><p></p><p>If I may comment on a few aspects of your post:</p><p></p><p><strong>"You could play with miniatures or without"</strong></p><p>If you need minis to play 3e, I'm in big trouble. I have over 2,000 D&D Minis, and I don't actually use them every session. In fact, 50% or more of sessions are probably played without minis. (I ran about 80 sessions of D&D last year...)</p><p></p><p><strong>could ramp up the power level and still find suitable opponents</strong></p><p>Hmm - I'd almost say there are more high-level opponents in 3e than before, actually.</p><p></p><p><strong>could turn down the power level and still have appropriate challenges</strong></p><p>Still a lot of low-level challenges.</p><p></p><p><strong>powerful monsters routinely having CRs over 20</strong></p><p>I must have missed something. There are still plenty of threats out there, many making good "boss" monsters and the like, which have CRs nowhere near 20.</p><p></p><p>It should be noted that most of the games I run play on a fortnightly basis, thus after a year of my main campaign the PCs are 10th level. If I were playing more often, I'd reduce XP awards to fit my playstyle (something that is discussed in the DMG). </p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 3254833, member: 3586"] The difference with 3e is that there are now balancing tools you can feel free to ignore. It allows as great a freedom with how you play it as ever, and perhaps more. (It should be noted that it was 2e, not 3e, that gave big power-ups to giants, something that I regret occuring). There are a huge range of approaches to 3e. Psion is a big non-fan of new classes, but I (and my group) embrace them. There are people who use core rules only, there are people that use every supplement that comes out. If I may comment on a few aspects of your post: [b]"You could play with miniatures or without"[/b] If you need minis to play 3e, I'm in big trouble. I have over 2,000 D&D Minis, and I don't actually use them every session. In fact, 50% or more of sessions are probably played without minis. (I ran about 80 sessions of D&D last year...) [b]could ramp up the power level and still find suitable opponents[/b] Hmm - I'd almost say there are more high-level opponents in 3e than before, actually. [b]could turn down the power level and still have appropriate challenges[/b] Still a lot of low-level challenges. [b]powerful monsters routinely having CRs over 20[/b] I must have missed something. There are still plenty of threats out there, many making good "boss" monsters and the like, which have CRs nowhere near 20. It should be noted that most of the games I run play on a fortnightly basis, thus after a year of my main campaign the PCs are 10th level. If I were playing more often, I'd reduce XP awards to fit my playstyle (something that is discussed in the DMG). Cheers! [/QUOTE]
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Does 3E/3.5 dictate a certain style of play?
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