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Community
General Tabletop Discussion
*TTRPGs General
Does 3E/3.5 dictate a certain style of play?
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<blockquote data-quote="Storm Raven" data-source="post: 3268173" data-attributes="member: 307"><p>At the same experience point level, one could be a human 7th level fighter; or one could be a gray elven 6th/6th level fighter-magic user. Compare:</p><p></p><p>As a gray elf, you got +1 Int, +1 Dex, -1 Con, infravision, +1 to hit with bows and the long and short sword (pretty much the best weapons in 1e mechanical terms), infravision, 90 resistance to sleep and charm, a bevy of bonus languages, the ability to move silently, and a few other sundry abilities. As a fighter, if you were using UA, you could specialize and double specialize, just like the single classed guy. You got to use the best attack matrix, and saved as the better of your two classes. Since you were a fighter multiclass, you could have percentile Strength, and take advantage of the higher Constitution bonuses, if you qualified. You also got all the spell casting abiltiies of a 6th level magic-user tacked on to your fighter abilities, all for the negligible cost of a single fighter level.</p><p></p><p>As a human, you get no racial abilities. You can specialize and double specialize, and get the ability to have percentile Strength and use the high Constitution bonuses. You can't cast any spells, and use only the fighter's save matrix, meaning your save bonuses are worse than your companion's. Your attack matrix may (or may not) be better than the multiclass guys, since you are a level higher in fighter, but the tables had funky oddness, in many areas, elminated your edge on that score.</p><p></p><p>Are you really not seeing the inherent problem here?</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 3268173, member: 307"] At the same experience point level, one could be a human 7th level fighter; or one could be a gray elven 6th/6th level fighter-magic user. Compare: As a gray elf, you got +1 Int, +1 Dex, -1 Con, infravision, +1 to hit with bows and the long and short sword (pretty much the best weapons in 1e mechanical terms), infravision, 90 resistance to sleep and charm, a bevy of bonus languages, the ability to move silently, and a few other sundry abilities. As a fighter, if you were using UA, you could specialize and double specialize, just like the single classed guy. You got to use the best attack matrix, and saved as the better of your two classes. Since you were a fighter multiclass, you could have percentile Strength, and take advantage of the higher Constitution bonuses, if you qualified. You also got all the spell casting abiltiies of a 6th level magic-user tacked on to your fighter abilities, all for the negligible cost of a single fighter level. As a human, you get no racial abilities. You can specialize and double specialize, and get the ability to have percentile Strength and use the high Constitution bonuses. You can't cast any spells, and use only the fighter's save matrix, meaning your save bonuses are worse than your companion's. Your attack matrix may (or may not) be better than the multiclass guys, since you are a level higher in fighter, but the tables had funky oddness, in many areas, elminated your edge on that score. Are you really not seeing the inherent problem here? [/QUOTE]
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Does 3E/3.5 dictate a certain style of play?
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