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General Tabletop Discussion
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Does 3E/3.5 dictate a certain style of play?
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<blockquote data-quote="Storm Raven" data-source="post: 3270185" data-attributes="member: 307"><p>Let's see what the end result is:</p><p></p><p>The Wizard 20 has caster level 20, 20d4 hit dice (average 50 hit points), +10 BAB, +6/+6/+12 on his saves, four wizard bonus feats, can cast 4 spells per day of every level. He has wizard weapon proficiencies, and no armor proficiencies.</p><p></p><p>The Wizard 20/Fighter 1 has caster level 19 19d4+1d10 hit dice (average 53 hit points), +10 BAB, +8/+6/+11 on his saves, three wizard bonus feats, one fighter bonus feat, can cast 4 spells per day of levels 0 through 7, and 3 spells per day of level 8 and 9. He has martial and simple weapon proficiencies, and all armor and shield proficiencies.</p><p></p><p>So, the "dipped" wizard" gains: simple and martial weapon proficiencies, armor and shield proficiencies, +2 Fortitude saves, 3 hit points, and one fighter bonus feat.</p><p></p><p>He loses +1 Will save, +1 caster level, one wizard bonus feat, and the ability to cast 1 8th and 1 9th level spell per day.</p><p></p><p>Doesn't look at all obvious who got the better deal. I know I would rather be able to cast more 8th and 9th level spells though. That's certainly better (in my opinion) than being able to use a longsword at +10 BAB when you are 20th level. In my opinion, the "dip" character is less effective than the non dip character.</p></blockquote><p></p>
[QUOTE="Storm Raven, post: 3270185, member: 307"] Let's see what the end result is: The Wizard 20 has caster level 20, 20d4 hit dice (average 50 hit points), +10 BAB, +6/+6/+12 on his saves, four wizard bonus feats, can cast 4 spells per day of every level. He has wizard weapon proficiencies, and no armor proficiencies. The Wizard 20/Fighter 1 has caster level 19 19d4+1d10 hit dice (average 53 hit points), +10 BAB, +8/+6/+11 on his saves, three wizard bonus feats, one fighter bonus feat, can cast 4 spells per day of levels 0 through 7, and 3 spells per day of level 8 and 9. He has martial and simple weapon proficiencies, and all armor and shield proficiencies. So, the "dipped" wizard" gains: simple and martial weapon proficiencies, armor and shield proficiencies, +2 Fortitude saves, 3 hit points, and one fighter bonus feat. He loses +1 Will save, +1 caster level, one wizard bonus feat, and the ability to cast 1 8th and 1 9th level spell per day. Doesn't look at all obvious who got the better deal. I know I would rather be able to cast more 8th and 9th level spells though. That's certainly better (in my opinion) than being able to use a longsword at +10 BAB when you are 20th level. In my opinion, the "dip" character is less effective than the non dip character. [/QUOTE]
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Does 3E/3.5 dictate a certain style of play?
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