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Does 3E/3.5 dictate a certain style of play?
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<blockquote data-quote="Storm Raven" data-source="post: 3270401" data-attributes="member: 307"><p>It wasn't as much of an issue, and more than compensated for in 1e multiclassing. In 1e, losing the one level of spellcasting to multiclass meant getting many levels of fighter (for example). In 1e, losing the 1 level of caster level means getting 1 level of fighter.</p><p></p><p>Which is the better deal in 1e? Being a 5th level magic-user, or a 4th/4th level fighter/magic-user?</p><p></p><p>Which is the better deal in 3e? Being a 5th level wizard, or a 1st/4th level fighter/wizard?</p><p></p><p>See the difference?</p><p></p><p></p><p></p><p>I have to admit, though, that to me (especially when the math is corrected), the dipper at 20th level is doing better than the non-dipper in all examples you've shown. Again, this may be a group dynamic/DM thing. The more diverse events in a a campaign world are, the more (IMHO) dipping is rewarded.[/i]</p></blockquote><p></p><p>Really? You truly think that gaining a fighter feat, 3 hit points, and the ability to use martial weapons and armor is better than a wizard bonus feat, +1 caster level, and the ability to cast an extra 8th and 9th level spell per day? I think I'd rather be able to cast an extra <em>meteor swarm</em> and <em>horrid wilting</em> every day even without the other benefits being a 20th level wizard gives me over being a 1st level fighter/20th level wizard.</p><p></p><p>And as for the the rogue dipper, he does have a lot of abilities, but most of them are useless to him. He doesn't have the Survival skill to power track, his Wild Empathy is ineffective, the weapon and armor proficiencies he gains don't synergy with the Two-Weapon Fighting ability. What he gains is just not really worth more than what he gives up.</p><p>[/QUOTE]</p>
[QUOTE="Storm Raven, post: 3270401, member: 307"] It wasn't as much of an issue, and more than compensated for in 1e multiclassing. In 1e, losing the one level of spellcasting to multiclass meant getting many levels of fighter (for example). In 1e, losing the 1 level of caster level means getting 1 level of fighter. Which is the better deal in 1e? Being a 5th level magic-user, or a 4th/4th level fighter/magic-user? Which is the better deal in 3e? Being a 5th level wizard, or a 1st/4th level fighter/wizard? See the difference? I have to admit, though, that to me (especially when the math is corrected), the dipper at 20th level is doing better than the non-dipper in all examples you've shown. Again, this may be a group dynamic/DM thing. The more diverse events in a a campaign world are, the more (IMHO) dipping is rewarded.[/i][/quote] Really? You truly think that gaining a fighter feat, 3 hit points, and the ability to use martial weapons and armor is better than a wizard bonus feat, +1 caster level, and the ability to cast an extra 8th and 9th level spell per day? I think I'd rather be able to cast an extra [i]meteor swarm[/i] and [i]horrid wilting[/i] every day even without the other benefits being a 20th level wizard gives me over being a 1st level fighter/20th level wizard. And as for the the rogue dipper, he does have a lot of abilities, but most of them are useless to him. He doesn't have the Survival skill to power track, his Wild Empathy is ineffective, the weapon and armor proficiencies he gains don't synergy with the Two-Weapon Fighting ability. What he gains is just not really worth more than what he gives up. [/QUOTE]
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