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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Does 4E lead to longer/deadlier combats?
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<blockquote data-quote="ExploderWizard" data-source="post: 4264631" data-attributes="member: 66434"><p>I have not had a chance to play yet, looking forward to Game Day this weekend. The longer number of rounds was an actual design goal, if I remember correctly, to prevent some of the swingy one hit one kill combats of previous editions that happened a lot at low levels. </p><p></p><p>Right now its too early to tell what all the effects of this will be once higher level combats reallly get going. On one hand, not dying due to a single bad round has some appeal but to balance that it looks as if everyone is fighting with ankle weights on. Time and many combats will tell if the overall idea will work, and then how well it works will still vary from group to group.</p></blockquote><p></p>
[QUOTE="ExploderWizard, post: 4264631, member: 66434"] I have not had a chance to play yet, looking forward to Game Day this weekend. The longer number of rounds was an actual design goal, if I remember correctly, to prevent some of the swingy one hit one kill combats of previous editions that happened a lot at low levels. Right now its too early to tell what all the effects of this will be once higher level combats reallly get going. On one hand, not dying due to a single bad round has some appeal but to balance that it looks as if everyone is fighting with ankle weights on. Time and many combats will tell if the overall idea will work, and then how well it works will still vary from group to group. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Does 4E lead to longer/deadlier combats?
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