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Does 4e limit the scope of campaigns?
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<blockquote data-quote="ProfessorPain" data-source="post: 4668252" data-attributes="member: 82012"><p>I never liked having class and cross-class skills in 3E. But I do think it is okay to have some classes have more skills than others (especially since it is the rogues thing in 3E). Everyone could participate, but sure mystery adventures will favor charaters that possess investigation related skills. I don't really have a problem with that. Also, even in a mystery adventure there will be combat and other threats, so in the hands of a competent DM everyone will have a chance to shine.</p><p> </p><p>By the way, I am not trying to trash 4E here. Lots of really good games have consolidated skill lists. And they sure help keep the game going, and help place greater emphasis on role play. But in an adventure that is so focused on skill use, having a beefier skill list, with greater variation in ability between characters (through skill points or ranks), works better in my view. And I said before, if the players and GM prefer to role play those kinds of interactions rather than Roll them; then the point is moot.</p></blockquote><p></p>
[QUOTE="ProfessorPain, post: 4668252, member: 82012"] I never liked having class and cross-class skills in 3E. But I do think it is okay to have some classes have more skills than others (especially since it is the rogues thing in 3E). Everyone could participate, but sure mystery adventures will favor charaters that possess investigation related skills. I don't really have a problem with that. Also, even in a mystery adventure there will be combat and other threats, so in the hands of a competent DM everyone will have a chance to shine. By the way, I am not trying to trash 4E here. Lots of really good games have consolidated skill lists. And they sure help keep the game going, and help place greater emphasis on role play. But in an adventure that is so focused on skill use, having a beefier skill list, with greater variation in ability between characters (through skill points or ranks), works better in my view. And I said before, if the players and GM prefer to role play those kinds of interactions rather than Roll them; then the point is moot. [/QUOTE]
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Does 4e limit the scope of campaigns?
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