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Does 4e limit the scope of campaigns?
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<blockquote data-quote="Greg K" data-source="post: 4669787" data-attributes="member: 5038"><p>It's not pretense. Ranks still matter, because the player still chooses how good they want to be. </p><p></p><p>However, that players chose to have low are no ranks does not excuse the DMs from faiing to account for the characters they have and the setting possible consequence failure when setting the DCs in desigining their adventures (unless you are playing a rat bastard game).</p><p> If you want to challenge the guy whose maxed out , you make success dependent on his roll . If you want the other players involved, let the guy shine, but how challenging do you want it to be for the other characters and what are the consequences of failing (and can it be something other than death or bringing the adventure to a complete halt).</p><p></p><p>And, if the maxed out character is not going to be with them, how difficult you want to be for the characters there- slight chance of failure? 50/50? almost certain? Just don't complain if they fail and the adventure comes to a halt, because you , the DM, failed to account for anythingi if they failed or the players try to find an alternative approach, because you were so set on a scened playing out in a specific matter or failed to account for other options by which they might succeed.</p></blockquote><p></p>
[QUOTE="Greg K, post: 4669787, member: 5038"] It's not pretense. Ranks still matter, because the player still chooses how good they want to be. However, that players chose to have low are no ranks does not excuse the DMs from faiing to account for the characters they have and the setting possible consequence failure when setting the DCs in desigining their adventures (unless you are playing a rat bastard game). If you want to challenge the guy whose maxed out , you make success dependent on his roll . If you want the other players involved, let the guy shine, but how challenging do you want it to be for the other characters and what are the consequences of failing (and can it be something other than death or bringing the adventure to a complete halt). And, if the maxed out character is not going to be with them, how difficult you want to be for the characters there- slight chance of failure? 50/50? almost certain? Just don't complain if they fail and the adventure comes to a halt, because you , the DM, failed to account for anythingi if they failed or the players try to find an alternative approach, because you were so set on a scened playing out in a specific matter or failed to account for other options by which they might succeed. [/QUOTE]
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Does 4e limit the scope of campaigns?
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