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Does 4e limit the scope of campaigns?
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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4670855" data-attributes="member: 710"><p>But how does this reduce the ability to handle mysteries or investigations? Is it a gut feeling, can you give an example on how this reduces it? </p><p></p><p>The way I see it, the consolidation of skills and the removal of skill ranks makes it more likely that the party has skills that can contribute them to such a scenario and be able to do something in such a scenario. </p><p></p><p>If that is a sign that 4E can't handle mystery or investigation, it also can't handle combat, because classes gets lots of tools for that, too, and every character is important and useful in combat!</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4670855, member: 710"] But how does this reduce the ability to handle mysteries or investigations? Is it a gut feeling, can you give an example on how this reduces it? The way I see it, the consolidation of skills and the removal of skill ranks makes it more likely that the party has skills that can contribute them to such a scenario and be able to do something in such a scenario. If that is a sign that 4E can't handle mystery or investigation, it also can't handle combat, because classes gets lots of tools for that, too, and every character is important and useful in combat! [/QUOTE]
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Does 4e limit the scope of campaigns?
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