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Does 4e limit the scope of campaigns?
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<blockquote data-quote="Scribble" data-source="post: 4671015" data-attributes="member: 23977"><p>I get what you're trying to say, but I dissagree.</p><p></p><p>I think that designing along those ideas is what made 3e so bulky (in my opinion) and strict in the first place. If it's something we can do we need a rule for it stat! In my opinion that fostered the rules lawyer mentality of "this is the way x is accomplished. If this is not met, then x cannot be done."</p><p></p><p>I prefer looking at the intent behind the skill check in the first place. IE say a poetry contest between two Bards 8 Mile style- Is there really an official measure of how "good" a poem is? (Or any art for that matter?) It's entirely subjective. So I think to "win" the contest the bard has to do one (or both) of two options. Win over the crowd with his mad rhymin skillz (Diplomacy.) Or cower his foe with his comebacks and jabs (Intimidate.)</p><p></p><p>If you really wanted to you could design a skill challenge... Maybe knowledge nature gives you a bonus because you know exactly what type of animal his mother would best resemble... Or knowledge history lets you know just what events or people resonate with the crowd. (I gots more props then Slick Willy in a cigar factory?)</p></blockquote><p></p>
[QUOTE="Scribble, post: 4671015, member: 23977"] I get what you're trying to say, but I dissagree. I think that designing along those ideas is what made 3e so bulky (in my opinion) and strict in the first place. If it's something we can do we need a rule for it stat! In my opinion that fostered the rules lawyer mentality of "this is the way x is accomplished. If this is not met, then x cannot be done." I prefer looking at the intent behind the skill check in the first place. IE say a poetry contest between two Bards 8 Mile style- Is there really an official measure of how "good" a poem is? (Or any art for that matter?) It's entirely subjective. So I think to "win" the contest the bard has to do one (or both) of two options. Win over the crowd with his mad rhymin skillz (Diplomacy.) Or cower his foe with his comebacks and jabs (Intimidate.) If you really wanted to you could design a skill challenge... Maybe knowledge nature gives you a bonus because you know exactly what type of animal his mother would best resemble... Or knowledge history lets you know just what events or people resonate with the crowd. (I gots more props then Slick Willy in a cigar factory?) [/QUOTE]
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