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Does 4e limit the scope of campaigns?
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<blockquote data-quote="Thasmodious" data-source="post: 4671365" data-attributes="member: 63272"><p>I agree completely. Also with the comments by Remathalis and mallus above scribbles.</p><p></p><p>I've mentioned in another thread before that I had a player whose elf was a musician who found his way to adventuring (his concept was basically what if Led Zeppelin really got to go to Middle-earth). He played often, and this was RP, he expressed his character through these actions and others and there was never a need for a roll. In a new town, one day, he decided to play for his supper at a local tavern. As he played, word spread through the small town that a new musician was entertaining over at the Grumpy Kruthik. Well, at the rival inn nearby, the local minstrel was playing and was very put off when his crowd began to wander off to the other location. He interrupted, words were exchanged and a bard off ensued. I ran it as a skill challenge, fun was had by everyone, some of the other party members even found ways to contribute. The wizard used cantrips every time the local was playing to distract him, make off key sounds, and generally mess him up. The barbarian spent an entire song sharpening his dagger and staring intently at the rival bard (intimidate). The cleric used some religion to recall some popular songs involving the locally favored deity. And the musician himself used insight and diplomacy for his checks, plus a memorably described acrobatics check to throw some advanced rock star moves on the unsuspecting crowd. He blew the local out of the water and it was fun, dramatic, and led to positive benefits for the group (free room and board, +2 to positive social checks throughout their stay).</p></blockquote><p></p>
[QUOTE="Thasmodious, post: 4671365, member: 63272"] I agree completely. Also with the comments by Remathalis and mallus above scribbles. I've mentioned in another thread before that I had a player whose elf was a musician who found his way to adventuring (his concept was basically what if Led Zeppelin really got to go to Middle-earth). He played often, and this was RP, he expressed his character through these actions and others and there was never a need for a roll. In a new town, one day, he decided to play for his supper at a local tavern. As he played, word spread through the small town that a new musician was entertaining over at the Grumpy Kruthik. Well, at the rival inn nearby, the local minstrel was playing and was very put off when his crowd began to wander off to the other location. He interrupted, words were exchanged and a bard off ensued. I ran it as a skill challenge, fun was had by everyone, some of the other party members even found ways to contribute. The wizard used cantrips every time the local was playing to distract him, make off key sounds, and generally mess him up. The barbarian spent an entire song sharpening his dagger and staring intently at the rival bard (intimidate). The cleric used some religion to recall some popular songs involving the locally favored deity. And the musician himself used insight and diplomacy for his checks, plus a memorably described acrobatics check to throw some advanced rock star moves on the unsuspecting crowd. He blew the local out of the water and it was fun, dramatic, and led to positive benefits for the group (free room and board, +2 to positive social checks throughout their stay). [/QUOTE]
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