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Does 4e limit the scope of campaigns?
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<blockquote data-quote="Spatula" data-source="post: 4671392" data-attributes="member: 2198"><p>Not my intent, as I alluded to in my previous post. Even if I had max ranks in Hide & Move Silently, the rogue would still be better because of ability scores.</p><p></p><p>Against peons, maybe. But we're 15th level (and started at 8th level) so that doesn't really come up. And the thing is, if I accompanied the rogue on scouting missions, I would just bring him down - his super-high rolls don't matter much when he's walking next to my +8 or whatever. So I don't get to use that part of my character. There's no situation that calls for stealth that we wouldn't simply say, "let the rogue do it." He's great at it, my character is better than the rest of the group but is terrible in comparison to his scores.</p><p></p><p>As I said in my post, I can't keep upgrading those skills because I don't get enough skill points. 6 per level, with priority going to Concentration, various Knowledge skills that no one else in the party has, Psicraft, and Survival. Hide & Move Silently are cross-class. Now, as a 14th level psion, I have a lot of other power to make up for the lack of skills, and that's the trade-off, and I'm ok with that. I could have taken more ranger levels, but didn't because 3e's multiclassing screws over casters. In the end, the character concept wasn't possible to bring to life in 3e without sacrificing some major effectiveness somewhere. But that's true of any caster/X hybrid that doesn't have a PrC tailored for it, and is getting off-topic. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>My point was simply that those skill points are wasted, and I spent them anyway knowing that, because they were appropriate for the character. And I know the rules well enough to be able to sacrifice some points here and there without losing a lot of overall effectiveness at my specialties. I'd prefer to be able to make some use of that part of my character though, and I would have been able to if the character was built in 4e (given rules for a kalashtar race and a psionic teleporter class).</p></blockquote><p></p>
[QUOTE="Spatula, post: 4671392, member: 2198"] Not my intent, as I alluded to in my previous post. Even if I had max ranks in Hide & Move Silently, the rogue would still be better because of ability scores. Against peons, maybe. But we're 15th level (and started at 8th level) so that doesn't really come up. And the thing is, if I accompanied the rogue on scouting missions, I would just bring him down - his super-high rolls don't matter much when he's walking next to my +8 or whatever. So I don't get to use that part of my character. There's no situation that calls for stealth that we wouldn't simply say, "let the rogue do it." He's great at it, my character is better than the rest of the group but is terrible in comparison to his scores. As I said in my post, I can't keep upgrading those skills because I don't get enough skill points. 6 per level, with priority going to Concentration, various Knowledge skills that no one else in the party has, Psicraft, and Survival. Hide & Move Silently are cross-class. Now, as a 14th level psion, I have a lot of other power to make up for the lack of skills, and that's the trade-off, and I'm ok with that. I could have taken more ranger levels, but didn't because 3e's multiclassing screws over casters. In the end, the character concept wasn't possible to bring to life in 3e without sacrificing some major effectiveness somewhere. But that's true of any caster/X hybrid that doesn't have a PrC tailored for it, and is getting off-topic. :) My point was simply that those skill points are wasted, and I spent them anyway knowing that, because they were appropriate for the character. And I know the rules well enough to be able to sacrifice some points here and there without losing a lot of overall effectiveness at my specialties. I'd prefer to be able to make some use of that part of my character though, and I would have been able to if the character was built in 4e (given rules for a kalashtar race and a psionic teleporter class). [/QUOTE]
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