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Does 4e limit the scope of campaigns?
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<blockquote data-quote="Wik" data-source="post: 4671919" data-attributes="member: 40177"><p>Said exactly my point, in a much better way. Hats off, sirrah. </p><p></p><p>For what it's worth, in our 4e session today, we sort of broke from the "rules-only" mindset and played things by ear. It was definitely more interesting. Powers are still limited (in comparison to non-combat abilities possessed by pre-4e classes), but the game experience was still fun. </p><p></p><p></p><p></p><p>See, I thought that, too. BUT. It doesn't work that way. If I had an effect like Fireball knock my PCs prone, they'd flip - I was essentially taking away their move action, and not following rules. And why would I allow them to use Fireball to knock all the bad guys prone?</p><p></p><p>Yeah, Fireball can light stuff on fire in 4e - but really, only if the GM either writes it into the terrain description, or thinks on his feet. And Fireball is a limited spell in most editions.</p><p></p><p>Imagine, say.... Silent Image (one of my favourite spells). In 3e, there was a LOT you could do with it. In 4e, it's a spell that inflicts damage (in the wizards Dragon article). Maybe it'll be a utility one of these days. </p><p></p><p></p><p></p><p>I've been thinking that, too. It makes me sad. </p><p></p><p>I think that thread should be made. And make the thing flame-retardent.</p></blockquote><p></p>
[QUOTE="Wik, post: 4671919, member: 40177"] Said exactly my point, in a much better way. Hats off, sirrah. For what it's worth, in our 4e session today, we sort of broke from the "rules-only" mindset and played things by ear. It was definitely more interesting. Powers are still limited (in comparison to non-combat abilities possessed by pre-4e classes), but the game experience was still fun. See, I thought that, too. BUT. It doesn't work that way. If I had an effect like Fireball knock my PCs prone, they'd flip - I was essentially taking away their move action, and not following rules. And why would I allow them to use Fireball to knock all the bad guys prone? Yeah, Fireball can light stuff on fire in 4e - but really, only if the GM either writes it into the terrain description, or thinks on his feet. And Fireball is a limited spell in most editions. Imagine, say.... Silent Image (one of my favourite spells). In 3e, there was a LOT you could do with it. In 4e, it's a spell that inflicts damage (in the wizards Dragon article). Maybe it'll be a utility one of these days. I've been thinking that, too. It makes me sad. I think that thread should be made. And make the thing flame-retardent. [/QUOTE]
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Does 4e limit the scope of campaigns?
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