Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Does 4e limit the scope of campaigns?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GnomeWorks" data-source="post: 4673528" data-attributes="member: 162"><p>I'll admit that your interpretation makes more sense than my initial one did. But yes, it could have been clearer.</p><p></p><p></p><p></p><p>Oh yes, we most definitely have a philosophical difference.</p><p></p><p></p><p></p><p>No, it doesn't.</p><p></p><p>I DM for multiple groups, which means that the world needs to matter when a group isn't adventuring in it, because another group *could* be. When I'm not DM'ing, I write fiction based in my setting. This is not just a place for gaming - it is a setting in which gaming happens to take place.</p><p></p><p></p><p></p><p>That... strikes me as a completely alien approach to world design, actually. I design the world in such a way that it includes elements that interest me and that make sense. Nothing is put there specifically for PCs.</p><p></p><p></p><p></p><p>This seems to be circular, to me, though I'm not quite able to put my finger on how or why.</p><p></p><p>Things need to be the way they are for a reason. Not necessarily a readily-obvious one, but there needs to be one, and one that is based on the world, not a metagame concept like level.</p><p></p><p>Why are all the threats in the city of brass epic - why are all the <em>inhabitants</em> epic? The premise of why you need the open lock DCs to all be higher based on tier seems to be based on the idea that everyone the PCs interact with at a given tier is also going to be at that same tier, which seems awkward.</p><p></p><p></p><p></p><p>That would seem to be the way it is going. We are arriving at the same destination, but again, it is not just results I am interested in, but also processes.</p></blockquote><p></p>
[QUOTE="GnomeWorks, post: 4673528, member: 162"] I'll admit that your interpretation makes more sense than my initial one did. But yes, it could have been clearer. Oh yes, we most definitely have a philosophical difference. No, it doesn't. I DM for multiple groups, which means that the world needs to matter when a group isn't adventuring in it, because another group *could* be. When I'm not DM'ing, I write fiction based in my setting. This is not just a place for gaming - it is a setting in which gaming happens to take place. That... strikes me as a completely alien approach to world design, actually. I design the world in such a way that it includes elements that interest me and that make sense. Nothing is put there specifically for PCs. This seems to be circular, to me, though I'm not quite able to put my finger on how or why. Things need to be the way they are for a reason. Not necessarily a readily-obvious one, but there needs to be one, and one that is based on the world, not a metagame concept like level. Why are all the threats in the city of brass epic - why are all the [i]inhabitants[/i] epic? The premise of why you need the open lock DCs to all be higher based on tier seems to be based on the idea that everyone the PCs interact with at a given tier is also going to be at that same tier, which seems awkward. That would seem to be the way it is going. We are arriving at the same destination, but again, it is not just results I am interested in, but also processes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Does 4e limit the scope of campaigns?
Top