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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Does 4e sound more D&Dish to you than 3e did?
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<blockquote data-quote="Dragonblade" data-source="post: 3818442" data-attributes="member: 2804"><p>After listening to the monsters podcast, I'm totally on board with 4e feeling more D&D to me than 3e. I used to come up with complex stories on the fly by being able to run monsters right out of the monster manual back in 2e and 1e days.</p><p></p><p>Ever since 3e, I feel almost a subconscious yet crushing responsibility to keep an encounter "balanced" by following the rules. Before I run a monster I feel like I have to go look up all their abilities and feats to make sure I don't make a mistake.</p><p></p><p>If I want to add levels or advance a monster, I feel like I need to follow all the formulas exactly. I know this is all me, and I could probably ignore this stuff, but it just feels "wrong" somehow.</p><p></p><p>After listening to the 4e monster podcast, I feel liberated. Like I can go back to being a total improv based DM. Now that I think about it, that it exactly! In 1e and 2e, I felt like I could improv whole campaigns on the fly with nothing more than a half page of notes in front of me (and I did). With 3e that feeling disappeared and I dislike DMing 3e for that reason. I feel like I need several hours of prep even when running pre-written adventures.</p><p></p><p>With 4e, based on what I've heard, I will once again be able to improv intricate campaigns totally on the fly. And to me thats really what the classic D&D feel was all about.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 3818442, member: 2804"] After listening to the monsters podcast, I'm totally on board with 4e feeling more D&D to me than 3e. I used to come up with complex stories on the fly by being able to run monsters right out of the monster manual back in 2e and 1e days. Ever since 3e, I feel almost a subconscious yet crushing responsibility to keep an encounter "balanced" by following the rules. Before I run a monster I feel like I have to go look up all their abilities and feats to make sure I don't make a mistake. If I want to add levels or advance a monster, I feel like I need to follow all the formulas exactly. I know this is all me, and I could probably ignore this stuff, but it just feels "wrong" somehow. After listening to the 4e monster podcast, I feel liberated. Like I can go back to being a total improv based DM. Now that I think about it, that it exactly! In 1e and 2e, I felt like I could improv whole campaigns on the fly with nothing more than a half page of notes in front of me (and I did). With 3e that feeling disappeared and I dislike DMing 3e for that reason. I feel like I need several hours of prep even when running pre-written adventures. With 4e, based on what I've heard, I will once again be able to improv intricate campaigns totally on the fly. And to me thats really what the classic D&D feel was all about. [/QUOTE]
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Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Does 4e sound more D&Dish to you than 3e did?
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