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Does 4th edition hinder roleplaying?
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<blockquote data-quote="Gothmog" data-source="post: 4717529" data-attributes="member: 317"><p>Sigh. The same old tired arguement again (with a healthy dose of nerdrage), which has been refuted as an absolute falsehood time and time again. I thought we were done with this sort of claptrap last fall. </p><p></p><p>For the record, 4e does not hinder your roleplaying. 4e doesn't have the mechanical backing some other games do for roleplaying (3.x has it to a limited extent, WoD has it to a much greater degree), but then again, this is an individual preference thing, not an objective reality that rules MUST codify roleplaying via mechanics. 4e multiclassing is more restrictive, but it needed to be compared to 3.x. The multiclassing rules in 3.x were highly frontloaded and overpowered, leading to some of the most horrendous munchkinish problems in gameplay I've seen in 25 years of gaming.</p><p></p><p>For me and my group, the fewer rules we have for roleplaying, the more creative we are, and the more fun we have- our RP experience with 4e is much more fulfilling than with 3.x, which made a rather fumbled attempt at it (WoD does a much better job in this regard). So if you feel you can't roleplay with 4e, the problem is due to your own limitations, not the system.</p></blockquote><p></p>
[QUOTE="Gothmog, post: 4717529, member: 317"] Sigh. The same old tired arguement again (with a healthy dose of nerdrage), which has been refuted as an absolute falsehood time and time again. I thought we were done with this sort of claptrap last fall. For the record, 4e does not hinder your roleplaying. 4e doesn't have the mechanical backing some other games do for roleplaying (3.x has it to a limited extent, WoD has it to a much greater degree), but then again, this is an individual preference thing, not an objective reality that rules MUST codify roleplaying via mechanics. 4e multiclassing is more restrictive, but it needed to be compared to 3.x. The multiclassing rules in 3.x were highly frontloaded and overpowered, leading to some of the most horrendous munchkinish problems in gameplay I've seen in 25 years of gaming. For me and my group, the fewer rules we have for roleplaying, the more creative we are, and the more fun we have- our RP experience with 4e is much more fulfilling than with 3.x, which made a rather fumbled attempt at it (WoD does a much better job in this regard). So if you feel you can't roleplay with 4e, the problem is due to your own limitations, not the system. [/QUOTE]
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