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Does 4th edition hinder roleplaying?
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<blockquote data-quote="Ariosto" data-source="post: 4718937" data-attributes="member: 80487"><p>In all TSR D&D versions prior to 2nd ed. AD&D, the main source of XP was not combat but treasure.</p><p></p><p>At least with the <em>core rules sets</em> of all those <em>including</em> 2nd. ed. AD&D, combat proceeded more briskly than in WotC D&D. If as much time per session was spent on fighting, then there were more decisions as to <em>whether to fight</em> on more occasions.</p><p></p><p>That was in part a product of the combat system's rules-lightness. The majority of game mechanics (including a great many spells) were in some way related to combat -- but that was in proportion to a game with fewer rules over all. Rules-heaviness increased in all aspects of play (not just combat) with 3E.</p><p></p><p>Prior to late 1st ed. AD&D and Basic/Expert D&D supplements, a "skills system" was considered as unnecessary as a "role-playing system."</p><p></p><p>Trying to judge how much role-playing goes on based on the mere fact that combat is the activity covered by the most rules can be misleading.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 4718937, member: 80487"] In all TSR D&D versions prior to 2nd ed. AD&D, the main source of XP was not combat but treasure. At least with the [I]core rules sets[/I] of all those [I]including[/I] 2nd. ed. AD&D, combat proceeded more briskly than in WotC D&D. If as much time per session was spent on fighting, then there were more decisions as to [I]whether to fight[/I] on more occasions. That was in part a product of the combat system's rules-lightness. The majority of game mechanics (including a great many spells) were in some way related to combat -- but that was in proportion to a game with fewer rules over all. Rules-heaviness increased in all aspects of play (not just combat) with 3E. Prior to late 1st ed. AD&D and Basic/Expert D&D supplements, a "skills system" was considered as unnecessary as a "role-playing system." Trying to judge how much role-playing goes on based on the mere fact that combat is the activity covered by the most rules can be misleading. [/QUOTE]
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Does 4th edition hinder roleplaying?
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