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Does 5E avoid the overloads of previous editions?
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<blockquote data-quote="Iosue" data-source="post: 6298337" data-attributes="member: 6680772"><p>I have to walk this back a bit and rephrase. "Orders of magnitude" was used imprecisely. 4e PHBs have probably sold, lifetime, nearly 10 times more units than Fate's entire line (certainly not 100x, and nowhere close 1,000x). The entire 4e line, lifetime, may or may not have cleared 1 million units. Perhaps a better way to make my point is that during the panel, Luke Crane (and Mike Mearls) suggested that a game selling 5,000 units was considered a success. It was also suggested that the non-D&D industry leaders measure their units sold by 10s of 1000s, with core sets probably topping out around 20,000. By even the most conservative of estimates, WotC measures units of D&D sold by 100s of 1000s.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6298337, member: 6680772"] I have to walk this back a bit and rephrase. "Orders of magnitude" was used imprecisely. 4e PHBs have probably sold, lifetime, nearly 10 times more units than Fate's entire line (certainly not 100x, and nowhere close 1,000x). The entire 4e line, lifetime, may or may not have cleared 1 million units. Perhaps a better way to make my point is that during the panel, Luke Crane (and Mike Mearls) suggested that a game selling 5,000 units was considered a success. It was also suggested that the non-D&D industry leaders measure their units sold by 10s of 1000s, with core sets probably topping out around 20,000. By even the most conservative of estimates, WotC measures units of D&D sold by 100s of 1000s. [/QUOTE]
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