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General Tabletop Discussion
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Does a campaign world need to exist beyond what the characters interact with?
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<blockquote data-quote="Voadam" data-source="post: 8821062" data-attributes="member: 2209"><p>I find diverse kitchen sink settings with lots of options like the Forgotten Realms, Greyhawk, and Golarion pretty useful as a player and DM. </p><p></p><p>They provide a lot of character hook options. If you or one of your players come up with a Celtic or Viking or Ancient Egyptian or East Asian fantasy character concept there are places in the world that these exist with some history and integration in the setting to build off of that is ready to go.</p><p></p><p>If you have modules you want to run you can often find an analogue type of place and modify the module to fit in. If you want to run the<a href="https://www.drivethrurpg.com/product/25605/The-Freeport-Trilogy-Five-Year-Anniversary-Edition?affiliate_id=17596" target="_blank"> Freeport Trilogy</a> in Greyhawk there are Pirate Kingdoms ready to go to set the adventure in. If you want to follow that up with running the Legacy of Fire adventure path as a tonal change of pace you can place them in one of the Baklunish Greyhawk fantasy Arab kingdoms and it should work well, while keeping the pantheons and world history you are familiar with.</p></blockquote><p></p>
[QUOTE="Voadam, post: 8821062, member: 2209"] I find diverse kitchen sink settings with lots of options like the Forgotten Realms, Greyhawk, and Golarion pretty useful as a player and DM. They provide a lot of character hook options. If you or one of your players come up with a Celtic or Viking or Ancient Egyptian or East Asian fantasy character concept there are places in the world that these exist with some history and integration in the setting to build off of that is ready to go. If you have modules you want to run you can often find an analogue type of place and modify the module to fit in. If you want to run the[URL='https://www.drivethrurpg.com/product/25605/The-Freeport-Trilogy-Five-Year-Anniversary-Edition?affiliate_id=17596'] Freeport Trilogy[/URL] in Greyhawk there are Pirate Kingdoms ready to go to set the adventure in. If you want to follow that up with running the Legacy of Fire adventure path as a tonal change of pace you can place them in one of the Baklunish Greyhawk fantasy Arab kingdoms and it should work well, while keeping the pantheons and world history you are familiar with. [/QUOTE]
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