Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Does a GM need more dice than a d2?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="GMMichael" data-source="post: 8819898" data-attributes="member: 6685730"><p>I'm not sure that this requires a die with more sides so much as a GM who knows where to draw the strength-line. Can Spiderman or Captain stop the tank? No, but Hulk could. Can Captain punch through the brick wall? No, but Spidey might, and Hulk could do it by accident.</p><p></p><p>That's the side issue. Why use a d2? Because the GM forgot her dice. Because the d20 just rolled into the dog bowl. Because the scene is PERFECT, and the GM doesn't want to stop to look through the dice pile for the right die.</p><p></p><p>It occurs to me that several of the ideas here don't stand up well against Cypher System, in which the GM definitely doesn't have more than a d2. Does it have granularity? Yes. Degrees of success? Yes. A GM searching for dice and doing small amounts of arithmetic? No.</p><p></p><p>I like a GM to do some rolling because it can make PCs more hopeful: a 4 or 5 out of 20 isn't all bad for a PC if there's still a chance that the GM rolls lower. It's sort of like an anti-20 when the GM rolls a 1. Does that work for a GM's d2? Maybe... a 1 would lose to any PC roll over 10, while a 2 would win against any PC roll under 11, right?</p></blockquote><p></p>
[QUOTE="GMMichael, post: 8819898, member: 6685730"] I'm not sure that this requires a die with more sides so much as a GM who knows where to draw the strength-line. Can Spiderman or Captain stop the tank? No, but Hulk could. Can Captain punch through the brick wall? No, but Spidey might, and Hulk could do it by accident. That's the side issue. Why use a d2? Because the GM forgot her dice. Because the d20 just rolled into the dog bowl. Because the scene is PERFECT, and the GM doesn't want to stop to look through the dice pile for the right die. It occurs to me that several of the ideas here don't stand up well against Cypher System, in which the GM definitely doesn't have more than a d2. Does it have granularity? Yes. Degrees of success? Yes. A GM searching for dice and doing small amounts of arithmetic? No. I like a GM to do some rolling because it can make PCs more hopeful: a 4 or 5 out of 20 isn't all bad for a PC if there's still a chance that the GM rolls lower. It's sort of like an anti-20 when the GM rolls a 1. Does that work for a GM's d2? Maybe... a 1 would lose to any PC roll over 10, while a 2 would win against any PC roll under 11, right? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Does a GM need more dice than a d2?
Top