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General Tabletop Discussion
*Dungeons & Dragons
Does a nonmagic arrow from a magic bow pierce nonmagic weapon resistance?
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<blockquote data-quote="Charles Rampant" data-source="post: 6695877" data-attributes="member: 32659"><p>Do you? It seems that your responses are a bit more angry than the topic really deserves. The logic seems simple to me: a magical arrow is magical. A magical bow is magical. You don't make a magical arrow <em>un</em>magical by firing it out of a non-magical bow (think of Bard and the Black Arrow used to kill Smaug), just as a magical bow doesn't stop being magical just because you are firing normal ammunition out of them. The magical quality of one component (bow/arrow) is overriding the non-magical quality of the other component, just as the magical quality overrides the 'piercing weapon' quality for most monster damage resistance. </p><p></p><p>So that is the rules justification. The thematic justification is even easier: how is it exciting and interesting for a player to get a powerful magical bow, only to be told that without special ammunition it doesn't actually count as magical for the most important fights? The same for magical ammunition: that should be a rare and exciting thing to use, not something that only works when it doesn't matter. The player got a magical item, and now you are introducing a toll to be able to use its cool magical ability. The melee types have no such problems. So the two magical items, bow and arrow, make any pairing of bow and arrow that they are placed into magical, because to do otherwise would be kind of boring.</p></blockquote><p></p>
[QUOTE="Charles Rampant, post: 6695877, member: 32659"] Do you? It seems that your responses are a bit more angry than the topic really deserves. The logic seems simple to me: a magical arrow is magical. A magical bow is magical. You don't make a magical arrow [i]un[/i]magical by firing it out of a non-magical bow (think of Bard and the Black Arrow used to kill Smaug), just as a magical bow doesn't stop being magical just because you are firing normal ammunition out of them. The magical quality of one component (bow/arrow) is overriding the non-magical quality of the other component, just as the magical quality overrides the 'piercing weapon' quality for most monster damage resistance. So that is the rules justification. The thematic justification is even easier: how is it exciting and interesting for a player to get a powerful magical bow, only to be told that without special ammunition it doesn't actually count as magical for the most important fights? The same for magical ammunition: that should be a rare and exciting thing to use, not something that only works when it doesn't matter. The player got a magical item, and now you are introducing a toll to be able to use its cool magical ability. The melee types have no such problems. So the two magical items, bow and arrow, make any pairing of bow and arrow that they are placed into magical, because to do otherwise would be kind of boring. [/QUOTE]
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Does a nonmagic arrow from a magic bow pierce nonmagic weapon resistance?
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