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Does a PC Have Amnesia? Try This!
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<blockquote data-quote="LonePaladin" data-source="post: 3881754" data-attributes="member: 6963"><p>Sorry, but I can't let this one lie.</p><p></p><p>First off, Maldor, this isn't an issue of being 'forgiving'. If I ask my players to come up with some back-story, and one of them uses amnesia as a cop-out, he's essentially telling me that he doesn't CARE what his character's history is. This character didn't just appear out of nowhere, living in a vacuum; he's got family, childhood friends, and all the things he did to acquire the skills and abilities he possesses. If someone's not willing to do ANY work on that — even just a couple paragraphs will do, I'm not asking for a novella — while everyone else at the table put forth such an effort, that player should expect the DM to throw in elements he may not have requested.</p><p></p><p>Mind you, this can be an interesting exercise when handled properly. The player has to be willing to accept that he may have elements in his background that he might not be comfortable with, and be willing to play them out.</p><p></p><p>Second, the action you proposed — killing off all the other characters while they're asleep — would have two results in any game I run, and that a competent DM should do in my opinion. You would be asked to leave the premises, with the knowledge that you'll never be invited to another game. The other characters would be subjected to a "reality check", in which your character never undertook that action, and was in fact never a part of the group. No DM should ever be willing to participate with a player who is so willing — if not eager — to ruin everyone else's fun for personal satisfaction.</p><p></p><p>One last thing.</p><p>Have you never heard the phrase "turn the other cheek" or "forgive and forget"?</p></blockquote><p></p>
[QUOTE="LonePaladin, post: 3881754, member: 6963"] Sorry, but I can't let this one lie. First off, Maldor, this isn't an issue of being 'forgiving'. If I ask my players to come up with some back-story, and one of them uses amnesia as a cop-out, he's essentially telling me that he doesn't CARE what his character's history is. This character didn't just appear out of nowhere, living in a vacuum; he's got family, childhood friends, and all the things he did to acquire the skills and abilities he possesses. If someone's not willing to do ANY work on that — even just a couple paragraphs will do, I'm not asking for a novella — while everyone else at the table put forth such an effort, that player should expect the DM to throw in elements he may not have requested. Mind you, this can be an interesting exercise when handled properly. The player has to be willing to accept that he may have elements in his background that he might not be comfortable with, and be willing to play them out. Second, the action you proposed — killing off all the other characters while they're asleep — would have two results in any game I run, and that a competent DM should do in my opinion. You would be asked to leave the premises, with the knowledge that you'll never be invited to another game. The other characters would be subjected to a "reality check", in which your character never undertook that action, and was in fact never a part of the group. No DM should ever be willing to participate with a player who is so willing — if not eager — to ruin everyone else's fun for personal satisfaction. One last thing. Have you never heard the phrase "turn the other cheek" or "forgive and forget"? [/QUOTE]
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