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General Tabletop Discussion
*Pathfinder & Starfinder
Does a Wall of Force block . . . .
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<blockquote data-quote="KarinsDad" data-source="post: 2049095" data-attributes="member: 2011"><p>Actually, I wasn't trying to prove anything of the sort. I just suddenly found a place where RAW was inadequate.</p><p></p><p>Show me where RAW states that all force effects are solid.</p><p></p><p>For example, there are Cold spells that produce cold damage, Cold spells that produce impact damage, and Cold spells that produce slippery surfaces.</p><p></p><p>Cold does NOT mean that every instance of Cold produces cold damage. You have to read the specific spell, you cannot just assume that it produces a given effect unless the spell states so.</p><p></p><p>Force is not defined in the game. So, just because Forcecage can create a solid wall of force does not mean that Wall of Force can according to RAW.</p><p></p><p>There are two types of rules in the game: RAW (rules as written) and RAI (rules as intended). What the designers intended and what they actually wrote are not always the same thing.</p><p></p><p></p><p>So, since we answered the "whether force is solid" question (by looking at the FAQ), we still have the question of whether damage reduction would stop Magic Missile or Concussion Blast or Explosive Runes or other "solid" force effects. Damage reduction states that it does not stop spells or spell effects, but if it does not stop Force effects from spells, does it stop mundane spell attacks like Magic Stone or Telekinesis where a physical object is moved by magic?</p><p></p><p>Maybe, maybe not. By a literal interpretation, damage from you swinging your sword at an opponent will result in damage reduction. Damage from you telekinetically throwing that same sword at an opponent will not result in damage reduction because it is a spell doing it.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 2049095, member: 2011"] Actually, I wasn't trying to prove anything of the sort. I just suddenly found a place where RAW was inadequate. Show me where RAW states that all force effects are solid. For example, there are Cold spells that produce cold damage, Cold spells that produce impact damage, and Cold spells that produce slippery surfaces. Cold does NOT mean that every instance of Cold produces cold damage. You have to read the specific spell, you cannot just assume that it produces a given effect unless the spell states so. Force is not defined in the game. So, just because Forcecage can create a solid wall of force does not mean that Wall of Force can according to RAW. There are two types of rules in the game: RAW (rules as written) and RAI (rules as intended). What the designers intended and what they actually wrote are not always the same thing. So, since we answered the "whether force is solid" question (by looking at the FAQ), we still have the question of whether damage reduction would stop Magic Missile or Concussion Blast or Explosive Runes or other "solid" force effects. Damage reduction states that it does not stop spells or spell effects, but if it does not stop Force effects from spells, does it stop mundane spell attacks like Magic Stone or Telekinesis where a physical object is moved by magic? Maybe, maybe not. By a literal interpretation, damage from you swinging your sword at an opponent will result in damage reduction. Damage from you telekinetically throwing that same sword at an opponent will not result in damage reduction because it is a spell doing it. [/QUOTE]
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Does a Wall of Force block . . . .
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