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Does any one else miss Planescape?
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<blockquote data-quote="I'm A Banana" data-source="post: 113773" data-attributes="member: 2067"><p>What's wrong with playin' around with ideas? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>And as for the demons/devils...you didn't voice a specific complaint, so I'm going to make the leap of logic and think that they loose some of their mystic evil kewlness if they're walking around city streets and such.</p><p></p><p>To an extent, you're right. And if you want dark, brooding uberfiends just waiting to snack on the souls of mortals, more power to ya. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> If your demons or devil are the nameless darkness, lurking in the shadows, that's perfectly okay.</p><p></p><p>But I do like what PS did with them. It made them more than one-dimensional. Of course, sometimes you *want* them one-dimensional, but I prefer to think of an Osyluth or something to have "off time." It transformed them from things that go bump in the night and eat the bad kids to things that are all the more frighting because they do that, and they can still walk around in the major city like they don't.</p><p></p><p>*shrug*. I could go on. But, yeah, PS does de-scarify the fiends a little bit. IMHO, it makes 'em all the more scary, but I understand that's not for everyone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 113773, member: 2067"] What's wrong with playin' around with ideas? :) And as for the demons/devils...you didn't voice a specific complaint, so I'm going to make the leap of logic and think that they loose some of their mystic evil kewlness if they're walking around city streets and such. To an extent, you're right. And if you want dark, brooding uberfiends just waiting to snack on the souls of mortals, more power to ya. :) If your demons or devil are the nameless darkness, lurking in the shadows, that's perfectly okay. But I do like what PS did with them. It made them more than one-dimensional. Of course, sometimes you *want* them one-dimensional, but I prefer to think of an Osyluth or something to have "off time." It transformed them from things that go bump in the night and eat the bad kids to things that are all the more frighting because they do that, and they can still walk around in the major city like they don't. *shrug*. I could go on. But, yeah, PS does de-scarify the fiends a little bit. IMHO, it makes 'em all the more scary, but I understand that's not for everyone. :) [/QUOTE]
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Does any one else miss Planescape?
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