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Does any one else miss Planescape?
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<blockquote data-quote="Junkheap" data-source="post: 114787" data-attributes="member: 768"><p>It amazes me to see people bashing planescape. Most likely they don't get it, or they are used to playing basic settings that don't even compere to PS. Nothing TSR produced or WOTC for that matter, comes close to the complexities of PS. I personally think it was more of a grown up setting. It made you think before you act. No other campaings ever had and never will have the PC's scared beyond ercognition to attack something because they didn't know what it is or who it is. It was this mysteries like this that made it an imaginitive and awe inspiring place. </p><p></p><p>The factions, i loved. I personally think they were great. Some of my players didn't really buy into them, but then they picked the indeps. No big deal, they don't play into the philosophy. I like the cant. You don't have to use it if you don't like it.</p><p></p><p>PS was FAR from the norm of regular gaming. Nothing in any other campaign world can even compare to the scope of PS. It doesn't limit you to anything, and the adventures always have an epic feel to them, no matter what level. I loved everything about PS, and for the most part so did my players. PS and ravenloft were by far the most favourite of the settings of our group, and also AL Quadim. We didn't play Darksun much, but that was also fun. All due to the fact, it is not a generic playground like greyhawk or FR.</p></blockquote><p></p>
[QUOTE="Junkheap, post: 114787, member: 768"] It amazes me to see people bashing planescape. Most likely they don't get it, or they are used to playing basic settings that don't even compere to PS. Nothing TSR produced or WOTC for that matter, comes close to the complexities of PS. I personally think it was more of a grown up setting. It made you think before you act. No other campaings ever had and never will have the PC's scared beyond ercognition to attack something because they didn't know what it is or who it is. It was this mysteries like this that made it an imaginitive and awe inspiring place. The factions, i loved. I personally think they were great. Some of my players didn't really buy into them, but then they picked the indeps. No big deal, they don't play into the philosophy. I like the cant. You don't have to use it if you don't like it. PS was FAR from the norm of regular gaming. Nothing in any other campaign world can even compare to the scope of PS. It doesn't limit you to anything, and the adventures always have an epic feel to them, no matter what level. I loved everything about PS, and for the most part so did my players. PS and ravenloft were by far the most favourite of the settings of our group, and also AL Quadim. We didn't play Darksun much, but that was also fun. All due to the fact, it is not a generic playground like greyhawk or FR. [/QUOTE]
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Does any one else miss Planescape?
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