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General Tabletop Discussion
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Does any one else think staff is overpowered and houserule it?
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<blockquote data-quote="Coroc" data-source="post: 7169952" data-attributes="member: 6895991"><p>I try to use as few houserules as possible in my games but here is one which i use and will use in every campaign Setting:</p><p></p><p>Staff is two handed reach (So you may apply polearm master feat) but it is 1d6 and that is it. No versatile.</p><p></p><p>If you hit with it onehanded it is 1d4 like an improvised weapon or a Club or a stick so yea technically that is versatile but you get the point.</p><p></p><p>Reason: </p><p></p><p>1. Realism if you ever fought with a staff that is not a stick (which would be 1d4 like a Club) you know that using it e.g. onehanded like a spear without tip would be pretty pointless against an armored oponent (see what i did there <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" />)</p><p></p><p>2. Game mechanic balance: A Greatclub should do more damage than a staff, if you disagree try hitting something with both weapons.</p><p>A spear should do more damage than a staff, otherwise People would just saved the tip and only used the shaft.</p><p></p><p>If a caster type wants to use a shield get a onehanded weapon as a complement instead of using ridiculous weapon combinations (Staff + shield) which are historically without any realism.</p><p></p><p>If you want to do big damage with a Piece of woood get a greatclub instead.</p></blockquote><p></p>
[QUOTE="Coroc, post: 7169952, member: 6895991"] I try to use as few houserules as possible in my games but here is one which i use and will use in every campaign Setting: Staff is two handed reach (So you may apply polearm master feat) but it is 1d6 and that is it. No versatile. If you hit with it onehanded it is 1d4 like an improvised weapon or a Club or a stick so yea technically that is versatile but you get the point. Reason: 1. Realism if you ever fought with a staff that is not a stick (which would be 1d4 like a Club) you know that using it e.g. onehanded like a spear without tip would be pretty pointless against an armored oponent (see what i did there ;)) 2. Game mechanic balance: A Greatclub should do more damage than a staff, if you disagree try hitting something with both weapons. A spear should do more damage than a staff, otherwise People would just saved the tip and only used the shaft. If a caster type wants to use a shield get a onehanded weapon as a complement instead of using ridiculous weapon combinations (Staff + shield) which are historically without any realism. If you want to do big damage with a Piece of woood get a greatclub instead. [/QUOTE]
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Does any one else think staff is overpowered and houserule it?
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