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Does any one else think staff is overpowered and houserule it?
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<blockquote data-quote="Shiroiken" data-source="post: 7170057" data-attributes="member: 6775477"><p>I would think this would be balanced mechanically. Not really sure about reach on a quarterstaff (it's not really any longer than a spear), but mechanically it seems fine.</p><p></p><p></p><p>1) I think the 1d6 one handed is fine, but could see an argument for it being 1d4 (1d6) versatile. </p><p>2) Greatclub is underpowered (it should have been 1d10 to fit the mold of other weapons). In the hands of a proficient wielder, a staff is just as dangerous as a spear, just in different ways (also, you can effectively throw the spear). Part of the problem is the inability to differentiate with small margins (1d4 vs 1d6 vs 1d8 really isn't that huge a difference to work with).</p><p>3) I agree with this to an extent, but this is also a fantasy game. IRL, a spear is more useful than a staff with a shield because you can throw it. There is no focus benefit for us to consider.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 7170057, member: 6775477"] I would think this would be balanced mechanically. Not really sure about reach on a quarterstaff (it's not really any longer than a spear), but mechanically it seems fine. 1) I think the 1d6 one handed is fine, but could see an argument for it being 1d4 (1d6) versatile. 2) Greatclub is underpowered (it should have been 1d10 to fit the mold of other weapons). In the hands of a proficient wielder, a staff is just as dangerous as a spear, just in different ways (also, you can effectively throw the spear). Part of the problem is the inability to differentiate with small margins (1d4 vs 1d6 vs 1d8 really isn't that huge a difference to work with). 3) I agree with this to an extent, but this is also a fantasy game. IRL, a spear is more useful than a staff with a shield because you can throw it. There is no focus benefit for us to consider. [/QUOTE]
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Does any one else think staff is overpowered and houserule it?
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