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Does anybody not use dungeons?
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<blockquote data-quote="blackshirt5" data-source="post: 794262" data-attributes="member: 7871"><p>In my world at least, a Dungeon(especially one designed yourself, so you know all the ins and outs) is a lot safer than a castle, swamp, or city. A castle is vulnerable to fliers(including airships). cities don't necessarily guarantee safety. Just because you're hiding among the masses, doesn't mean that the rogue and the ranger won't be able to use their connections or tracking skills to hunt you down. And swamps aren't always safe either, especially when you've got a master tracker on your tail.</p><p></p><p>A dungeon, on the other hand, is generally underground(for much the same reason as a bomb shelter is, to protect you from aerial strikes), filled with traps, can be built so that your pursuers have to follow certain paths(with the help of secret passages and such so that you don't have to follow these same[usually trapped and guarded] paths), and generally just has a certain air about it that adds to a feeling of superiority.</p></blockquote><p></p>
[QUOTE="blackshirt5, post: 794262, member: 7871"] In my world at least, a Dungeon(especially one designed yourself, so you know all the ins and outs) is a lot safer than a castle, swamp, or city. A castle is vulnerable to fliers(including airships). cities don't necessarily guarantee safety. Just because you're hiding among the masses, doesn't mean that the rogue and the ranger won't be able to use their connections or tracking skills to hunt you down. And swamps aren't always safe either, especially when you've got a master tracker on your tail. A dungeon, on the other hand, is generally underground(for much the same reason as a bomb shelter is, to protect you from aerial strikes), filled with traps, can be built so that your pursuers have to follow certain paths(with the help of secret passages and such so that you don't have to follow these same[usually trapped and guarded] paths), and generally just has a certain air about it that adds to a feeling of superiority. [/QUOTE]
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