Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Does anybody not use dungeons?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kaiscomet" data-source="post: 794707" data-attributes="member: 7975"><p>I guess I am with most here in that while I play insert a small room crypt or other subterranian encounter, I have never gone back to the "Keep on the Borderlands" type of dungeon campaign. (Although that was the first module I ever DM'd when I was eleven or so). </p><p></p><p>It seems that WOTC keeps trying to bring back the 'dungeon crawl' feel. I personally don't like these types of adventures as either a player or a DM, because I feel like the world should feel more open with endless possibilities, instead of going from room-to-room killing monsters and getting treasure. In my own campaign which has been running for almost 10 years, I have really enjoyed how there is an entire world out there to draw from in creating ideas for encounters. And the players really seem to enjoy the feelings that there is growth and change in the campaign world as well, especially in running into the same NPCs at the same places and noting that they have changed as well. </p><p></p><p>Although I think some people may be able to do some wondrous things with a dungeon crawl campaign, I haven't experienced it yet. However, I do use the occasional sewer, crypt, and cave, but I don't really create them into anymore than a few room encounter.</p></blockquote><p></p>
[QUOTE="kaiscomet, post: 794707, member: 7975"] I guess I am with most here in that while I play insert a small room crypt or other subterranian encounter, I have never gone back to the "Keep on the Borderlands" type of dungeon campaign. (Although that was the first module I ever DM'd when I was eleven or so). It seems that WOTC keeps trying to bring back the 'dungeon crawl' feel. I personally don't like these types of adventures as either a player or a DM, because I feel like the world should feel more open with endless possibilities, instead of going from room-to-room killing monsters and getting treasure. In my own campaign which has been running for almost 10 years, I have really enjoyed how there is an entire world out there to draw from in creating ideas for encounters. And the players really seem to enjoy the feelings that there is growth and change in the campaign world as well, especially in running into the same NPCs at the same places and noting that they have changed as well. Although I think some people may be able to do some wondrous things with a dungeon crawl campaign, I haven't experienced it yet. However, I do use the occasional sewer, crypt, and cave, but I don't really create them into anymore than a few room encounter. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Does anybody not use dungeons?
Top