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Does anyone actually like Dragonborn and Tieflings?
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<blockquote data-quote="mhacdebhandia" data-source="post: 4340587" data-attributes="member: 18832"><p>I can't answer the first, but you're wrong about the second, pretty clearly.</p><p></p><p></p><p>This is some weird, stupid pejorative stuff going on here. What on Earth is wrong with Wizards of the Coast publishing an edition of <em>Dungeons & Dragons</em> informed by <strong>modern</strong> fantasy ideas instead of just the traditional Tolkienesque crap or the Eighties' version of "modern"? <em>Talislanta</em> is <strong>twenty-one years old</strong>, dude. It predates Second Edition <em>AD&D</em> by a few years!</p><p></p><p></p><p>"Ethos" is a meaningless term as you use it here. Did you mean "mythos"?</p><p></p><p>In any case, they didn't come out of nowhere. Wizards of the Coast has previously stated that any book they publish with "dragon" in the title sells noticeably more than other books, so obviously dragon-related things are popular with the playerbase; likewise, it's pretty clear that tieflings have been popular player races since Planescape came out in 1994, so at this point - even if they are different in Fourth Edition than they were then - they've got a reasonably long history in <em>D&D</em>.</p><p></p><p>More to the point, <em>D&D</em> has to stay current. More and more players are coming to the hobby whose first ideas about fantasy aren't restricted to <em>The Lord of the Rings</em>, and it's a terrible idea for the game to offer them nothing other than the most staid and traditional fantasy ideas because it <strong>won't work</strong> to attract them. Even the highly successful films jazzed the damn story up with acrobatic action sequences inspired more by modern expectations than a desire to stay true to the tone Tolkien would have envisaged.</p></blockquote><p></p>
[QUOTE="mhacdebhandia, post: 4340587, member: 18832"] I can't answer the first, but you're wrong about the second, pretty clearly. This is some weird, stupid pejorative stuff going on here. What on Earth is wrong with Wizards of the Coast publishing an edition of [i]Dungeons & Dragons[/i] informed by [b]modern[/b] fantasy ideas instead of just the traditional Tolkienesque crap or the Eighties' version of "modern"? [i]Talislanta[/i] is [b]twenty-one years old[/b], dude. It predates Second Edition [i]AD&D[/i] by a few years! "Ethos" is a meaningless term as you use it here. Did you mean "mythos"? In any case, they didn't come out of nowhere. Wizards of the Coast has previously stated that any book they publish with "dragon" in the title sells noticeably more than other books, so obviously dragon-related things are popular with the playerbase; likewise, it's pretty clear that tieflings have been popular player races since Planescape came out in 1994, so at this point - even if they are different in Fourth Edition than they were then - they've got a reasonably long history in [i]D&D[/i]. More to the point, [i]D&D[/i] has to stay current. More and more players are coming to the hobby whose first ideas about fantasy aren't restricted to [i]The Lord of the Rings[/i], and it's a terrible idea for the game to offer them nothing other than the most staid and traditional fantasy ideas because it [b]won't work[/b] to attract them. Even the highly successful films jazzed the damn story up with acrobatic action sequences inspired more by modern expectations than a desire to stay true to the tone Tolkien would have envisaged. [/QUOTE]
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