Tequila Sunrise
Adventurer
Every time I try to run a game with house rules, something goes wrong. For example I recently started a group of gamers in NYC--the idea was to get a few of us together, play a monthly game and maybe go bar hopping every once in a while. We met up at a restaurant and a few of us pitched ideas for games that we'd like to run. I told everyone that I was considering running a goofy OotS type game and I got the most number of 'thumbs ups' from all the game ideas. Later that week I declared that each potential DM should write up a short blurb on the game they wanted to run including playstyle and any important house rules. I described my game as "lighthearted and rules-loose" and followed up with a link to my house rules because I don't like to catch players off guard with several "oh, I house ruled that!" None of the other prospective DMs wrote anything about the games they wanted to run, but lo and behold when I tallied the votes my game was at the bottom of everyone's list!
It makes me disapointed but the only conclusion I can draw is that my house rules turned everybody off to my game. I love to DM but there are a few things about the game that I just can't accept as-are when I have direct control over them. My house rules are not strange or restrictive by any stretch of the imagination and yet they seem to repulse players at every turn. Does this happen to anyone else?
It makes me disapointed but the only conclusion I can draw is that my house rules turned everybody off to my game. I love to DM but there are a few things about the game that I just can't accept as-are when I have direct control over them. My house rules are not strange or restrictive by any stretch of the imagination and yet they seem to repulse players at every turn. Does this happen to anyone else?