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<blockquote data-quote="TwoSix" data-source="post: 9794686" data-attributes="member: 205"><p>Sure. And the game itself isn't intended to be combat-balanced like a 5e, so it's easier to have a Misting like Breeze control a scene even when there's a Mistborn present.</p><p></p><p>I'd also assume they'd want to make Mistborn accessible at low-level (like Vin), so I'm thinking there's a key talent that's something like "Burn Metals", and all of the basic techniques for each metal are available. I'm just not sure if "Burn One Metal" will be a separate Key talent, or there will be some other filter applied to basic "Burn Metal" talent.</p><p></p><p>Also curious if the skill used will be "Allomancy" or if there will be a separate skill for each metal. Maybe a Mistborn unlocks each skill with a +0 modifier, and a Misting only gets one but at a +2? </p><p></p><p>Also wondering if they'll dive into some of the more esoteric stuff, like Compounding. Considering how plot-vital it's been for several books, I would assume so. Same thing with Duralumin effects.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 9794686, member: 205"] Sure. And the game itself isn't intended to be combat-balanced like a 5e, so it's easier to have a Misting like Breeze control a scene even when there's a Mistborn present. I'd also assume they'd want to make Mistborn accessible at low-level (like Vin), so I'm thinking there's a key talent that's something like "Burn Metals", and all of the basic techniques for each metal are available. I'm just not sure if "Burn One Metal" will be a separate Key talent, or there will be some other filter applied to basic "Burn Metal" talent. Also curious if the skill used will be "Allomancy" or if there will be a separate skill for each metal. Maybe a Mistborn unlocks each skill with a +0 modifier, and a Misting only gets one but at a +2? Also wondering if they'll dive into some of the more esoteric stuff, like Compounding. Considering how plot-vital it's been for several books, I would assume so. Same thing with Duralumin effects. [/QUOTE]
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