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Does anyone DIE in D&D Next: Stabilization Problems
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<blockquote data-quote="Sadras" data-source="post: 6255775" data-attributes="member: 6688277"><p>In our last session, the PCs were in combat against an enemy Fighter. After a few rounds of fighting, the enemy Fighter dropped a PC with one of his regular attacks to 0hp, the enemy Fighter then utilised his Action Surge to gain an additional action performing a successful Coup de Grace killing the PC instantly.</p><p></p><p> So sadly ended the 2&1/2 year run of a PC. (No known resurrection in this campaign).</p><p></p><p>But generally if you do not use house rules or the 0=dead old rule, what you have is a terrible "I'm down - No I'm up" approach in combat which, IMO, breaks immersion and requires, if you're playing intelligent NPCs to execute the PCs immediately when they fall to ensure their opposition never gets up. </p><p></p><p>Healing generally needs to be reworked (especially recovering when a PC has fallen) - PCs that drop should be out of the combat for a few rounds at least while the wounds are being knit closed by the healing spell. PCs shouldn't be fighting fit the round after the heal.</p></blockquote><p></p>
[QUOTE="Sadras, post: 6255775, member: 6688277"] In our last session, the PCs were in combat against an enemy Fighter. After a few rounds of fighting, the enemy Fighter dropped a PC with one of his regular attacks to 0hp, the enemy Fighter then utilised his Action Surge to gain an additional action performing a successful Coup de Grace killing the PC instantly. So sadly ended the 2&1/2 year run of a PC. (No known resurrection in this campaign). But generally if you do not use house rules or the 0=dead old rule, what you have is a terrible "I'm down - No I'm up" approach in combat which, IMO, breaks immersion and requires, if you're playing intelligent NPCs to execute the PCs immediately when they fall to ensure their opposition never gets up. Healing generally needs to be reworked (especially recovering when a PC has fallen) - PCs that drop should be out of the combat for a few rounds at least while the wounds are being knit closed by the healing spell. PCs shouldn't be fighting fit the round after the heal. [/QUOTE]
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Does anyone DIE in D&D Next: Stabilization Problems
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