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Does anyone do non-overpowered anymore?
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<blockquote data-quote="Desdichado" data-source="post: 1263583" data-attributes="member: 2205"><p>I disagree. The fool's errand is to try and imply that characters in a book or movie are using "magic items" when there's no evidence to suggest such a thing. It's immaterial whether or not we would see any effects of such an item, as there's not a scrap of evidence whatsoever to suggest that there are any effects at all.</p><p></p><p>However, I do agree that games and books can only approach each other to a certain extent; they never coincide completely. That is, if they do, likely neither would be very fun. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> That doesn't mean that I don't want certain elements of my game to approach books or movies, though. Certainly things like items, magic, character abilities, etc. can easily be drawn from books/movies. What cannot be easily drawn from books/movies are certain types of plots and character interactions.</p></blockquote><p></p>
[QUOTE="Desdichado, post: 1263583, member: 2205"] I disagree. The fool's errand is to try and imply that characters in a book or movie are using "magic items" when there's no evidence to suggest such a thing. It's immaterial whether or not we would see any effects of such an item, as there's not a scrap of evidence whatsoever to suggest that there are any effects at all. However, I do agree that games and books can only approach each other to a certain extent; they never coincide completely. That is, if they do, likely neither would be very fun. :) That doesn't mean that I don't want certain elements of my game to approach books or movies, though. Certainly things like items, magic, character abilities, etc. can easily be drawn from books/movies. What cannot be easily drawn from books/movies are certain types of plots and character interactions. [/QUOTE]
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