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<blockquote data-quote="Thain" data-source="post: 454045" data-attributes="member: 7215"><p><strong>How I do it...</strong></p><p></p><p>Actually, its a mechanic I've been incredibly fond of ever since I started to play 7th Sea. I'm not yet using it in my DnD game, but in the next campaign I run I will be. (Granted, my players have reached 30th lvl, and started at 2nd... soo, the mechanic is not exactly a requirement <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":rolleyes:" title="Roll eyes :rolleyes:" data-smilie="11"data-shortname=":rolleyes:" /> )</p><p></p><p> I do however currently have a Vote System, which my players all seem to love. At the end of each nights session, I take each player into the next room for a quick one-on-one. Then I ask them to choose the player who did the best in one of five categories: Best Roleplaying, Right Skill-Right Time, Best Kick-A**, Group Coordinator, and Humour.</p><p></p><p> I leave the definations of exactly what each category means deliberatly vauge, because each player has a slightly differnt idea of what each one should mean. Thankfully, none of my players repeatedly dominate each category. Sure, Chris and Josh are both dominate, charismatic, leader-type personalites and often take the Group Coord. award- but in oen dungeon, when the cleric decided to just storm on ahead and open every single door, and thus lead them into encounter-after-encounter, she got the Coordinator award! </p><p></p><p> I award some extra XPs based on who wins that nights category. (Average Party Level * 75)XP for Best Roleplaying, and (APL * 50) for every other category.</p><p></p><p> In my next campaign, which will either be MechaCrusade or OA-Wuxia, I'll reduce the awards to 50/25 and hand out an extra Action Point to each winner.</p></blockquote><p></p>
[QUOTE="Thain, post: 454045, member: 7215"] [b]How I do it...[/b] Actually, its a mechanic I've been incredibly fond of ever since I started to play 7th Sea. I'm not yet using it in my DnD game, but in the next campaign I run I will be. (Granted, my players have reached 30th lvl, and started at 2nd... soo, the mechanic is not exactly a requirement :rolleyes: ) I do however currently have a Vote System, which my players all seem to love. At the end of each nights session, I take each player into the next room for a quick one-on-one. Then I ask them to choose the player who did the best in one of five categories: Best Roleplaying, Right Skill-Right Time, Best Kick-A**, Group Coordinator, and Humour. I leave the definations of exactly what each category means deliberatly vauge, because each player has a slightly differnt idea of what each one should mean. Thankfully, none of my players repeatedly dominate each category. Sure, Chris and Josh are both dominate, charismatic, leader-type personalites and often take the Group Coord. award- but in oen dungeon, when the cleric decided to just storm on ahead and open every single door, and thus lead them into encounter-after-encounter, she got the Coordinator award! I award some extra XPs based on who wins that nights category. (Average Party Level * 75)XP for Best Roleplaying, and (APL * 50) for every other category. In my next campaign, which will either be MechaCrusade or OA-Wuxia, I'll reduce the awards to 50/25 and hand out an extra Action Point to each winner. [/QUOTE]
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