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Does anyone else feel like the action economy and the way actions work in general in 5e both just suck?
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<blockquote data-quote="tetrasodium" data-source="post: 7937842" data-attributes="member: 93670"><p>While technically that's probably mechanically accurate that a large ogre or huge storm giant <em>could</em> do that , but if you start doing a lot of that on the fly you start edging into the appearance of calvinball and set precedents, d&d is too mechanically hard coded in too many places to be certain that fate style flexible actions like that won't run into problematic edge cases. For a simple example, your ogre picks up alice & beats bob with her plate clad body, both of them have sentinel, who gets to attack the ogre or why not.... I'm sure there are more examples of things like that with some of them dramatcally more problematic too.</p><p></p><p>There's also the problem of the numbers often not really supporting it very well pointed out by [USER=6987520]@dnd4vr[/USER] above. Sure it might work great against certain spellcasters (ie many wizards), but so will most anything else.</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 7937842, member: 93670"] While technically that's probably mechanically accurate that a large ogre or huge storm giant [I]could[/I] do that , but if you start doing a lot of that on the fly you start edging into the appearance of calvinball and set precedents, d&d is too mechanically hard coded in too many places to be certain that fate style flexible actions like that won't run into problematic edge cases. For a simple example, your ogre picks up alice & beats bob with her plate clad body, both of them have sentinel, who gets to attack the ogre or why not.... I'm sure there are more examples of things like that with some of them dramatcally more problematic too. There's also the problem of the numbers often not really supporting it very well pointed out by [USER=6987520]@dnd4vr[/USER] above. Sure it might work great against certain spellcasters (ie many wizards), but so will most anything else. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else feel like the action economy and the way actions work in general in 5e both just suck?
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