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General Tabletop Discussion
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Does anyone else feel like the action economy and the way actions work in general in 5e both just suck?
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<blockquote data-quote="TheSword" data-source="post: 7941805" data-attributes="member: 6879661"><p>Again, you just don’t like them... and because you don’t like them, they’re a waste. I’m fine with the gritty realism rule (I’m using it in my campaign) because the examples of magic items you give are corner cases that are easily adjusted by any DM with a degree of familiarity or experience.</p><p></p><p>What would be a waste of space should be taking up a page to detail every possible impact and what a common sense would tell you to do anyway.</p><p></p><p>It seems you forget that a DM decides to add these things in. Any DM able to add them is also able to adjudicate any ramifications.</p><p></p><p>For instance if you’re playing a gritty realistic game don’t give the players a wand of fireballs!!! <img class="smilie smilie--emoji" alt="🙄" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" title="Face with rolling eyes :rolling_eyes:" data-shortname=":rolling_eyes:" loading="lazy" width="64" height="64" /></p><p></p><p>[Edited to reduce snark]</p></blockquote><p></p>
[QUOTE="TheSword, post: 7941805, member: 6879661"] Again, you just don’t like them... and because you don’t like them, they’re a waste. I’m fine with the gritty realism rule (I’m using it in my campaign) because the examples of magic items you give are corner cases that are easily adjusted by any DM with a degree of familiarity or experience. What would be a waste of space should be taking up a page to detail every possible impact and what a common sense would tell you to do anyway. It seems you forget that a DM decides to add these things in. Any DM able to add them is also able to adjudicate any ramifications. For instance if you’re playing a gritty realistic game don’t give the players a wand of fireballs!!! 🙄 [Edited to reduce snark] [/QUOTE]
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General Tabletop Discussion
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Does anyone else feel like the action economy and the way actions work in general in 5e both just suck?
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