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Does anyone else hate the planes?
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<blockquote data-quote="Kid Charlemagne" data-source="post: 1797046" data-attributes="member: 93"><p>I'm not too fond of the standard D&D planar structure (quasi-elemental plans? Bah.). In my game, its been simplified down to just a few. The material plane is bordered by Faerie, the Shadowlands, and Dream. All three are transitive planes - and they connect to myriad other material planes. Demons and Devils and such are natives of other material planes, not aligned infinite planes. There also is a wizard-created Plane of Mirrors, which can be used as a transitive plane. There are potentially many demi-planes created by wizards or clerics (technically the Plane of Mirrors would be one, I'd think).</p><p></p><p>Spells that refer to the Ethereal Plane instead interact with the Shadowlands (or Faerie, in theory - they're opposites). Spells that deal with the Astral instead interact with Dream - and Psionics are dream-based (this was before Eberron).</p><p></p><p>Elementals live in appropriate areas of the material plane - fire elementals in volcanoes, water elementals in rivers and oceans, etc. If there were a City of Brass in my world, it would exist on the same plane as the PC's.</p><p></p><p>The dead go to the Shadowlands, where they make their final journey to their reward. The ease of this journey is determined by how virtuous you were in life, and at the end, no one is entirely sure what happens. If heaven exists, then no one has ever gone and come back. Looking back, I find that my game's afterlife mirrors <em>Grim Fandango</em> pretty heavily.</p></blockquote><p></p>
[QUOTE="Kid Charlemagne, post: 1797046, member: 93"] I'm not too fond of the standard D&D planar structure (quasi-elemental plans? Bah.). In my game, its been simplified down to just a few. The material plane is bordered by Faerie, the Shadowlands, and Dream. All three are transitive planes - and they connect to myriad other material planes. Demons and Devils and such are natives of other material planes, not aligned infinite planes. There also is a wizard-created Plane of Mirrors, which can be used as a transitive plane. There are potentially many demi-planes created by wizards or clerics (technically the Plane of Mirrors would be one, I'd think). Spells that refer to the Ethereal Plane instead interact with the Shadowlands (or Faerie, in theory - they're opposites). Spells that deal with the Astral instead interact with Dream - and Psionics are dream-based (this was before Eberron). Elementals live in appropriate areas of the material plane - fire elementals in volcanoes, water elementals in rivers and oceans, etc. If there were a City of Brass in my world, it would exist on the same plane as the PC's. The dead go to the Shadowlands, where they make their final journey to their reward. The ease of this journey is determined by how virtuous you were in life, and at the end, no one is entirely sure what happens. If heaven exists, then no one has ever gone and come back. Looking back, I find that my game's afterlife mirrors [i]Grim Fandango[/i] pretty heavily. [/QUOTE]
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