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Does anyone else suffers from setting paralysis?
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<blockquote data-quote="Tonguez" data-source="post: 8002739" data-attributes="member: 1125"><p>Spend your first session with your players getting them to do the grunt work of how your setting works - you just need a broad overview of the flavours, let PCs answer who they know, how they fit and why they want to go adventuring.</p><p></p><p>My version of Spelljammers ‘Pirates of the Nexus’ a shattered world setting racked by trans dimensional nexus storms that created random portals to other realms. Each realm could be entirely unique and range from fantasy to sci fi to horror to modern.</p><p>The Nexus was a stable region at the Center of worlds with 5 permanent stable portals - all of them at sea and big enough to sail an Airship through. The PCs were on a ship tasked with discovering and mapping a network of stable portals.</p></blockquote><p></p>
[QUOTE="Tonguez, post: 8002739, member: 1125"] Spend your first session with your players getting them to do the grunt work of how your setting works - you just need a broad overview of the flavours, let PCs answer who they know, how they fit and why they want to go adventuring. My version of Spelljammers ‘Pirates of the Nexus’ a shattered world setting racked by trans dimensional nexus storms that created random portals to other realms. Each realm could be entirely unique and range from fantasy to sci fi to horror to modern. The Nexus was a stable region at the Center of worlds with 5 permanent stable portals - all of them at sea and big enough to sail an Airship through. The PCs were on a ship tasked with discovering and mapping a network of stable portals. [/QUOTE]
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Does anyone else suffers from setting paralysis?
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