Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else think that 1D&D will create a significant divide in the community?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Benjamin Olson" data-source="post: 8800036" data-attributes="member: 6988941"><p>Interesting. Simplifying for accessibility and new player experiences would be a cause I could actually support. My issue is that many of the changes needlessly complicate things. Why have the rule be "crits double the dice" when the rule can be "crits double the dice, but not for magic, and not for monsters, and not for additional non-weapon dice"? Why not make everyone also master the feats system to roll up their first character? Why not make someone wade through the entire Arcane spell list and sift them out by spell school in order to roll up a Bard?</p><p></p><p>Which is all to say that while I agree that they are simplifying in some places, I don't think that is actually the guiding star of this edition (would that it were, then there would be a guiding star). Or if it is, I think they have a perverse and misguided sense of what "simplification" is. Obviously on a broad conceptual level it is simpler to have only three spell lists, but for a player actually trying to pick spells from one who has not already memorized the lists it almost certainly isn't. Dividing the 12 core classes into 4 equal categories is very orderly and in that sense "simple", but, if the categories are misleading, inaccurate, and an artificial construct, it doesn't actually simplify anything for anyone.</p></blockquote><p></p>
[QUOTE="Benjamin Olson, post: 8800036, member: 6988941"] Interesting. Simplifying for accessibility and new player experiences would be a cause I could actually support. My issue is that many of the changes needlessly complicate things. Why have the rule be "crits double the dice" when the rule can be "crits double the dice, but not for magic, and not for monsters, and not for additional non-weapon dice"? Why not make everyone also master the feats system to roll up their first character? Why not make someone wade through the entire Arcane spell list and sift them out by spell school in order to roll up a Bard? Which is all to say that while I agree that they are simplifying in some places, I don't think that is actually the guiding star of this edition (would that it were, then there would be a guiding star). Or if it is, I think they have a perverse and misguided sense of what "simplification" is. Obviously on a broad conceptual level it is simpler to have only three spell lists, but for a player actually trying to pick spells from one who has not already memorized the lists it almost certainly isn't. Dividing the 12 core classes into 4 equal categories is very orderly and in that sense "simple", but, if the categories are misleading, inaccurate, and an artificial construct, it doesn't actually simplify anything for anyone. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else think that 1D&D will create a significant divide in the community?
Top