Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else think that 1D&D will create a significant divide in the community?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DEFCON 1" data-source="post: 8817022" data-attributes="member: 7006"><p>I think "playtest" is probably the wrong word to use actually (based upon traditional usage.) All of us in the general public are not meant to be "testing" the "game" part of these rules to make sure the rules work 100%. They have their own internal and external alpha and beta testers for that. This was true for D&D Next, has been true through all the UAs, and is true for One D&D. We are not here to make sure the rules "work".</p><p></p><p>What we are here for is to give our impressions of interest and usability of the rules they present us. Do we like these ideas they are putting forth? Do they make us say to ourselves "Hmm! That's a good change! I like that idea!"... or do we say "Ugh! Why the heck are they doing that?!?" And they are using those responses to determine whether or not to continue down the paths they have been looking.</p><p></p><p>We don't need to create Bard PCs and "test" in actual games whether or not we like the Arcane / Divine / Primal spell list switch, and the Bard's use of only certain schools from the Arcane list. We get our reactions immediately upon reading the playtest packet and can say to them without much thought at all whether or not we think that change is a good idea. Hopefully everyone who did or did not like the change from Class spell lists to Power Source spell lists actually said so in the survey (I know I certainly did) because that's the way WotC will know whether or not to continue using it for the next packet.</p><p></p><p>Yes, some of the more cynical among us will believe that the Power Source spell lists are here to stay because WotC wants it and no responses to the playtest packets will ever change that because the "playtest" isn't "real". Frankly though, I think those people are being silly. Because there is absolutely nothing for Jeremy, Chris et. al. to gain by ignoring what people's responses in the surveys are. Waste of time spent designing the rules that we then say we don't like? These people write and design rules all the time-- that's most of their jobs! They create rules and ideas that don't get used <em>constantly</em> every day... so why would <em><strong>these</strong></em> rules in these playtest packets be so sacrosanct that they'd ignore our statements of displeasure and keep using them even though a lot of us said they didn't work? That's just dumb. And I do not believe Jeremy, Chris et. al. are dumb.</p><p></p><p>Of course... this belief won't matter if it turns out that enough actually liked or were ambivalent to Power Source spell lists that WotC felt comfortable continuing down that road... which will of course result in those cynics who didn't like them to keep screaming "See! They are ignoring these playtest surveys!" Because of course some folks here on the boards refuse to accept that their own preferences to how D&D should be are not widely held (and in fact might actually be outright stupid). So for those people... c'est la vie!</p></blockquote><p></p>
[QUOTE="DEFCON 1, post: 8817022, member: 7006"] I think "playtest" is probably the wrong word to use actually (based upon traditional usage.) All of us in the general public are not meant to be "testing" the "game" part of these rules to make sure the rules work 100%. They have their own internal and external alpha and beta testers for that. This was true for D&D Next, has been true through all the UAs, and is true for One D&D. We are not here to make sure the rules "work". What we are here for is to give our impressions of interest and usability of the rules they present us. Do we like these ideas they are putting forth? Do they make us say to ourselves "Hmm! That's a good change! I like that idea!"... or do we say "Ugh! Why the heck are they doing that?!?" And they are using those responses to determine whether or not to continue down the paths they have been looking. We don't need to create Bard PCs and "test" in actual games whether or not we like the Arcane / Divine / Primal spell list switch, and the Bard's use of only certain schools from the Arcane list. We get our reactions immediately upon reading the playtest packet and can say to them without much thought at all whether or not we think that change is a good idea. Hopefully everyone who did or did not like the change from Class spell lists to Power Source spell lists actually said so in the survey (I know I certainly did) because that's the way WotC will know whether or not to continue using it for the next packet. Yes, some of the more cynical among us will believe that the Power Source spell lists are here to stay because WotC wants it and no responses to the playtest packets will ever change that because the "playtest" isn't "real". Frankly though, I think those people are being silly. Because there is absolutely nothing for Jeremy, Chris et. al. to gain by ignoring what people's responses in the surveys are. Waste of time spent designing the rules that we then say we don't like? These people write and design rules all the time-- that's most of their jobs! They create rules and ideas that don't get used [I]constantly[/I] every day... so why would [I][B]these[/B][/I] rules in these playtest packets be so sacrosanct that they'd ignore our statements of displeasure and keep using them even though a lot of us said they didn't work? That's just dumb. And I do not believe Jeremy, Chris et. al. are dumb. Of course... this belief won't matter if it turns out that enough actually liked or were ambivalent to Power Source spell lists that WotC felt comfortable continuing down that road... which will of course result in those cynics who didn't like them to keep screaming "See! They are ignoring these playtest surveys!" Because of course some folks here on the boards refuse to accept that their own preferences to how D&D should be are not widely held (and in fact might actually be outright stupid). So for those people... c'est la vie! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else think that 1D&D will create a significant divide in the community?
Top