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Does anyone else think that 1D&D will create a significant divide in the community?
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<blockquote data-quote="Marandahir" data-source="post: 8817460" data-attributes="member: 6803643"><p>We don't need to worry about what might happen in the future, just about the shift right now. This is incrementalism. Sure in 2054, will the game look very different from 2014? Absolutely - 40 years of incremental developement alongside a completely changing demographic would do that. But it's kinda like biological or philological evolution: there's no clear cut off between the different boxes, just fuzzy boundaries of when something became something else. To the Spanish, they were always still speaking Latin, it's just that the French and the Italians were speaking it WRONG! </p><p></p><p>English 500 years from now will look and sound completely different from our English, just as our English is not mutually intelligible with Middle English or Old English (Anglo-Saxon). But there's a continuity of speech, and no one generation "decided" to speak differently than the last; they all had incremental tweaks to the language. Sure, you'll have wholecloth language replacement as well, and you'll have injections of whole lexicons due to merging populations, but the language lineage is possible to trace and nobody believed they were suddenly speaking Middle English and not Old English (though perhaps Ye Olde English was believed to exist as people compared their English to the old English written by their ancestors). </p><p></p><p>My point is that the game will certainly change. It already has in many ways. It makes sense to publish a new encyclopedia of rules based on those changes and based on a few more changes WotC have wanted to make (or are testing if they should make) but hadn't previously made because they didn't want to "invalidate" the 2014 books. But these changes are no bigger than the ones introduced in the <em>Rules Expansions</em>. They're all incremental. So One D&D is to say, D&D = English. We're not going to call it Old D&D or New D&D or Middle D&D, but just D&D. It's going to change over time. That's fine for everyone save the systematic D&Dologists amongst us to feel like they have to categorize everything into neat little boxes.</p></blockquote><p></p>
[QUOTE="Marandahir, post: 8817460, member: 6803643"] We don't need to worry about what might happen in the future, just about the shift right now. This is incrementalism. Sure in 2054, will the game look very different from 2014? Absolutely - 40 years of incremental developement alongside a completely changing demographic would do that. But it's kinda like biological or philological evolution: there's no clear cut off between the different boxes, just fuzzy boundaries of when something became something else. To the Spanish, they were always still speaking Latin, it's just that the French and the Italians were speaking it WRONG! English 500 years from now will look and sound completely different from our English, just as our English is not mutually intelligible with Middle English or Old English (Anglo-Saxon). But there's a continuity of speech, and no one generation "decided" to speak differently than the last; they all had incremental tweaks to the language. Sure, you'll have wholecloth language replacement as well, and you'll have injections of whole lexicons due to merging populations, but the language lineage is possible to trace and nobody believed they were suddenly speaking Middle English and not Old English (though perhaps Ye Olde English was believed to exist as people compared their English to the old English written by their ancestors). My point is that the game will certainly change. It already has in many ways. It makes sense to publish a new encyclopedia of rules based on those changes and based on a few more changes WotC have wanted to make (or are testing if they should make) but hadn't previously made because they didn't want to "invalidate" the 2014 books. But these changes are no bigger than the ones introduced in the [I]Rules Expansions[/I]. They're all incremental. So One D&D is to say, D&D = English. We're not going to call it Old D&D or New D&D or Middle D&D, but just D&D. It's going to change over time. That's fine for everyone save the systematic D&Dologists amongst us to feel like they have to categorize everything into neat little boxes. [/QUOTE]
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Does anyone else think that 1D&D will create a significant divide in the community?
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