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Does anyone else think that 1D&D will create a significant divide in the community?
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<blockquote data-quote="Emberashh" data-source="post: 8967471" data-attributes="member: 7040941"><p>Fun times. Ive managed to stay motivated even through severe writers block at times because I managed to build up and more or less nail down the core of the game early when I was still in my honeymoon phase. </p><p></p><p>So now its just a matter of actually writing the game in full, and its made it a lot easier as I'm mostly not having to rewrite the core or figure out big mechanics anymore, though I've certainly identified a number of things as I go through the classes that'll have to be hashed out before I can proceed into the full playtest.</p></blockquote><p></p>
[QUOTE="Emberashh, post: 8967471, member: 7040941"] Fun times. Ive managed to stay motivated even through severe writers block at times because I managed to build up and more or less nail down the core of the game early when I was still in my honeymoon phase. So now its just a matter of actually writing the game in full, and its made it a lot easier as I'm mostly not having to rewrite the core or figure out big mechanics anymore, though I've certainly identified a number of things as I go through the classes that'll have to be hashed out before I can proceed into the full playtest. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else think that 1D&D will create a significant divide in the community?
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