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Does anyone else think this is a bug in CB?
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<blockquote data-quote="webrunner" data-source="post: 5232836" data-attributes="member: 63727"><p>This is the problem: </p><p>"Therefore Staff Implements are part of the Staff weapon group."</p><p></p><p>Implements cannot be part of a weapon group as they are not weapons.</p><p></p><p>They may be able to be used as weapons, and things that apply to implement that can apply to the weapon and vice versa are applicable, but things which only apply to weapons or implements do not cross-apply (for example weapon damage dice and range, properties that say 'when you attack with this weapon' or somesuch).</p><p></p><p>Double weapon rules would not apply, as they all expressly use the term 'wielding a weapon' which you are not doing if you are using it as an implement.</p><p></p><p>This is similar to the issue with halflings: A halfling can wield a staff implement in one hand, but cannot use it as a weapon as such.</p></blockquote><p></p>
[QUOTE="webrunner, post: 5232836, member: 63727"] This is the problem: "Therefore Staff Implements are part of the Staff weapon group." Implements cannot be part of a weapon group as they are not weapons. They may be able to be used as weapons, and things that apply to implement that can apply to the weapon and vice versa are applicable, but things which only apply to weapons or implements do not cross-apply (for example weapon damage dice and range, properties that say 'when you attack with this weapon' or somesuch). Double weapon rules would not apply, as they all expressly use the term 'wielding a weapon' which you are not doing if you are using it as an implement. This is similar to the issue with halflings: A halfling can wield a staff implement in one hand, but cannot use it as a weapon as such. [/QUOTE]
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Does anyone else think this is a bug in CB?
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