Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else use a silver standard in their DND game?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jmarso" data-source="post: 8381100" data-attributes="member: 7032066"><p>I've gone to a 'silver standard' in my home campaign. I feel a silver standard gives 'weight', for lack of a better term, to copper and silver currency.</p><p></p><p>In basic terms, any standard (non-magical) item with a price listed in GP is changed to SP, any price in SP is changed to CP, and any price in CP is changed to 'copper bits,' which I'll elaborate on below. Gem values are converted the same. A 10 GP gem in the rulebooks is a 10 SP gem in my campaign. </p><p></p><p>There are two basic sizes of coin: the 'standard' coin, roughly the size and weight of a U.S. quarter dollar, and they weigh 80 coins per pound. The second is the 'penny' coin, roughly the size and weight of the U.S. dime (10 cents), and weighing 200 coins per pound.</p><p></p><p>With that in mind, the values break down as follows, with the SP (silver standard coin) forming the 'base coin' the way the GP does in regular DND. As a rule, the 'penny' coins carry 40% of the value of the 'standard' coins. (I may make this a straight 50% conversion later, for ease of math) Electrum has been done away with in this system- as a mix of gold and silver, it never made much sense to me because verifying the gold content would be almost impossible by non-magical means, making the alloy an untrustworthy form of currency.</p><p></p><p>1 PP = 5 GP = 250 SP= 5000 CP</p><p>1 GP = 50 SP = 1000 CP</p><p>1 SP = 20 CP</p><p>1 CP = 2.5 Copper Bits (Rounded up or down by merchants depending on the product and the haggle)</p><p></p><p>1 Gold Penny = 20 SP or 50 Silver Pennies, or 400 CP, or 1000 Copper Bits</p><p>1 Silver Penny = 8 CP, or 20 Copper Bits</p><p></p><p>The system has a couple of advantages, in my mind. Even in a fantasy setting, in the standard game's system of 50 coins per pound, something like a two-handed sword (not even masterwork!) would cost something like almost TWO POUNDS of GOLD! That seems disproportionate to me and always has, especially in a medieval economy where barter vs. specie is the rule. Plus, carrying around a fortune is almost impossible without using sacks of gold or a portable hole. (Or converting your wealth to gems.)</p><p></p><p>With this system, players could carry one pound of gold pennies (200 coins), which would equate to 4000 SP in value, which in spending power equates to 4000 GP in a 'standard' game. That's a LOT of spending power. Of course, the trick is that gold is the coin of nobles, high level monsters, and the ridiculously rich. My players are getting to be 4th level and they've only just found a smattering of gold pennies as treasure, to say nothing of standard-sized gold pieces.</p><p></p><p>Anyway, we've been having fun with this system, and it makes copper and silver worth something as money, especially at lower levels. Anyone else tried anything similar?</p></blockquote><p></p>
[QUOTE="Jmarso, post: 8381100, member: 7032066"] I've gone to a 'silver standard' in my home campaign. I feel a silver standard gives 'weight', for lack of a better term, to copper and silver currency. In basic terms, any standard (non-magical) item with a price listed in GP is changed to SP, any price in SP is changed to CP, and any price in CP is changed to 'copper bits,' which I'll elaborate on below. Gem values are converted the same. A 10 GP gem in the rulebooks is a 10 SP gem in my campaign. There are two basic sizes of coin: the 'standard' coin, roughly the size and weight of a U.S. quarter dollar, and they weigh 80 coins per pound. The second is the 'penny' coin, roughly the size and weight of the U.S. dime (10 cents), and weighing 200 coins per pound. With that in mind, the values break down as follows, with the SP (silver standard coin) forming the 'base coin' the way the GP does in regular DND. As a rule, the 'penny' coins carry 40% of the value of the 'standard' coins. (I may make this a straight 50% conversion later, for ease of math) Electrum has been done away with in this system- as a mix of gold and silver, it never made much sense to me because verifying the gold content would be almost impossible by non-magical means, making the alloy an untrustworthy form of currency. 1 PP = 5 GP = 250 SP= 5000 CP 1 GP = 50 SP = 1000 CP 1 SP = 20 CP 1 CP = 2.5 Copper Bits (Rounded up or down by merchants depending on the product and the haggle) 1 Gold Penny = 20 SP or 50 Silver Pennies, or 400 CP, or 1000 Copper Bits 1 Silver Penny = 8 CP, or 20 Copper Bits The system has a couple of advantages, in my mind. Even in a fantasy setting, in the standard game's system of 50 coins per pound, something like a two-handed sword (not even masterwork!) would cost something like almost TWO POUNDS of GOLD! That seems disproportionate to me and always has, especially in a medieval economy where barter vs. specie is the rule. Plus, carrying around a fortune is almost impossible without using sacks of gold or a portable hole. (Or converting your wealth to gems.) With this system, players could carry one pound of gold pennies (200 coins), which would equate to 4000 SP in value, which in spending power equates to 4000 GP in a 'standard' game. That's a LOT of spending power. Of course, the trick is that gold is the coin of nobles, high level monsters, and the ridiculously rich. My players are getting to be 4th level and they've only just found a smattering of gold pennies as treasure, to say nothing of standard-sized gold pieces. Anyway, we've been having fun with this system, and it makes copper and silver worth something as money, especially at lower levels. Anyone else tried anything similar? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Does anyone else use a silver standard in their DND game?
Top