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Does Anyone Find the Encumbrance Amounts Unrealistic?
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<blockquote data-quote="Mercurius" data-source="post: 5926600" data-attributes="member: 59082"><p>I'm pretty much the definition of average STR, although given my lifting capacities I've noticed that I've scored in the 8-9 range on "What are your Ability Scores?" tests. I've done some backpacking--and carrying of small children--and would say that my movement is slightly hindered by 30 lbs of weight, greatly by 50 lbs, although I can still walk fine - just not quickly or, gods forbid, engage in combat effectively. I could hike with 80 lbs but would be slowed and the experience wouldn't be that enjoyable.</p><p></p><p>50 lbs for STR 10 sounds like a good baseline. It is easy enough to say that a 0 STR = 0 lbs, so let's say that each STR score below 10 equals 5 lbs, which nicely gets us to 50 lbs at STR 10. Then we can say that every number over 10 adds 10 lbs, so we get the following:</p><p></p><p>STR 1 = 5 lbs</p><p>STR 2 = 10 lbs</p><p>STR 3 = 15 lbs</p><p>STR 4 = 20 lbs</p><p>STR 5 = 25 lbs</p><p>STR 6 = 30 lbs</p><p>STR 7 = 35 lbs</p><p>STR 8 = 40 lbs</p><p>STR 9 = 45 lbs</p><p>STR 10 = 50 lbs</p><p>STR 11 = 60 lbs</p><p>STR 12 = 70 lbs</p><p>STR 13 = 80 lbs</p><p>STR 14 = 90 lbs</p><p>STR 15 = 100 lbs</p><p>STR 16 = 110 lbs</p><p>STR 17 = 120 lbs</p><p>STR 18 = 130 lbs </p><p>STR 19 = 140 lbs</p><p>STR 20 = 150 lbs</p><p></p><p>That kills multiple birds - it is clean, logical, and finds a balance between realism and game function. The one problem is that at higher scores it starts breaking down; for instance, let's say a 50 ft tall Titan can carry 1,000 lbs without being encumbered - does that mean he'd have a 105 STR? (STR 10 = 50 lbs + 95 STR for 950 lbs). Maybe each ten "tiers" increases an exponent, so that over 20 adds 20 or 25 lbs, over 30 it might be 40-50 lbs, and over 40 it might be 80-100 lbs. This would mean even Titans and such would never need STRs above 50 (although I suppose that a truly colossal creature like the Tarrasque or the Kraken in <em>Clash of the Titans </em>would).</p></blockquote><p></p>
[QUOTE="Mercurius, post: 5926600, member: 59082"] I'm pretty much the definition of average STR, although given my lifting capacities I've noticed that I've scored in the 8-9 range on "What are your Ability Scores?" tests. I've done some backpacking--and carrying of small children--and would say that my movement is slightly hindered by 30 lbs of weight, greatly by 50 lbs, although I can still walk fine - just not quickly or, gods forbid, engage in combat effectively. I could hike with 80 lbs but would be slowed and the experience wouldn't be that enjoyable. 50 lbs for STR 10 sounds like a good baseline. It is easy enough to say that a 0 STR = 0 lbs, so let's say that each STR score below 10 equals 5 lbs, which nicely gets us to 50 lbs at STR 10. Then we can say that every number over 10 adds 10 lbs, so we get the following: STR 1 = 5 lbs STR 2 = 10 lbs STR 3 = 15 lbs STR 4 = 20 lbs STR 5 = 25 lbs STR 6 = 30 lbs STR 7 = 35 lbs STR 8 = 40 lbs STR 9 = 45 lbs STR 10 = 50 lbs STR 11 = 60 lbs STR 12 = 70 lbs STR 13 = 80 lbs STR 14 = 90 lbs STR 15 = 100 lbs STR 16 = 110 lbs STR 17 = 120 lbs STR 18 = 130 lbs STR 19 = 140 lbs STR 20 = 150 lbs That kills multiple birds - it is clean, logical, and finds a balance between realism and game function. The one problem is that at higher scores it starts breaking down; for instance, let's say a 50 ft tall Titan can carry 1,000 lbs without being encumbered - does that mean he'd have a 105 STR? (STR 10 = 50 lbs + 95 STR for 950 lbs). Maybe each ten "tiers" increases an exponent, so that over 20 adds 20 or 25 lbs, over 30 it might be 40-50 lbs, and over 40 it might be 80-100 lbs. This would mean even Titans and such would never need STRs above 50 (although I suppose that a truly colossal creature like the Tarrasque or the Kraken in [I]Clash of the Titans [/I]would). [/QUOTE]
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