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Does anyone have any experience with Monks?
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<blockquote data-quote="The M'hael" data-source="post: 6516070" data-attributes="member: 6778448"><p>I play as a half elf wild mage in my party for LMoP. The other members are a wood elf elemental monk, the pregen dwarf cleric, and a black dragonborn totem barbarian. we are almost lev. 4, and from my experience, the monk is pretty great. He is defiantly not a tank, but he isn't a glass cannon. I don't think he went down at all, and the barbarian went down the most. At one point, at the goblin castle, he ran up to the castle, and jumped up through the arrow slit, and then killed the archers in there with a kick to the face. His mobility is great, with the eagle barbarian at a close second when he is raging. If the monk is surrounded by enemies, he can use the fist of unbroken air to push them away and give him a clear way out. Or, he can run up to the Boss, and use it to knock him prone, so the barbarian and cleric can get up there to get some good hits on it. He has pretty good damage and can take some hits, but not really a tank. I think that you might be able to play as the only melee guy, especially with the archer ranger there to back you up, and if the cleric has some spare spell slots for healing you if you get a little beat up.</p></blockquote><p></p>
[QUOTE="The M'hael, post: 6516070, member: 6778448"] I play as a half elf wild mage in my party for LMoP. The other members are a wood elf elemental monk, the pregen dwarf cleric, and a black dragonborn totem barbarian. we are almost lev. 4, and from my experience, the monk is pretty great. He is defiantly not a tank, but he isn't a glass cannon. I don't think he went down at all, and the barbarian went down the most. At one point, at the goblin castle, he ran up to the castle, and jumped up through the arrow slit, and then killed the archers in there with a kick to the face. His mobility is great, with the eagle barbarian at a close second when he is raging. If the monk is surrounded by enemies, he can use the fist of unbroken air to push them away and give him a clear way out. Or, he can run up to the Boss, and use it to knock him prone, so the barbarian and cleric can get up there to get some good hits on it. He has pretty good damage and can take some hits, but not really a tank. I think that you might be able to play as the only melee guy, especially with the archer ranger there to back you up, and if the cleric has some spare spell slots for healing you if you get a little beat up. [/QUOTE]
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