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<blockquote data-quote="Rooer" data-source="post: 294375" data-attributes="member: 6466"><p>I did manage to get the INT affecting skills worked out (it's not intuitive at all).</p><p></p><p>But, now I'm seeing negatives on skills where there should be none (-2 to Disable Device, Open Lock) -- none of my armor applies has an AC check penalty.</p><p></p><p>As well, I have Amulet of Natural Armor +1 and Ring of Protection +1 equipped (verified), but they don't affect my AC in my stat block or character sheet (or battle block).</p><p></p><p>Any time you attempt to add a custom item/feat, you must close the program, then reopen it to see them. Twice, I've been able to create a magic item (+x Mithral item)... when I go to purchase the item, there is no name below, and the entire program crashes if I hit OK (or accept, etc...). If I reopen, I can then add the item without a problem.</p><p></p><p>I have Hewards Handy Haversack, but can't put gear in it (to get an accurate encumberance). There may be a way to do this, but I haven't found it yet.</p><p></p><p>Can't make a custom feat (one of the class books) - "Dash" have it actually affect movement rate.</p><p></p><p>In my stat block it's not listing my multiple attack values. (Rog8/Ftr2)</p><p></p><p>Equipping my Axe, throwing +1, as a ranged weapon doesn't use my DEX modified BAB.</p></blockquote><p></p>
[QUOTE="Rooer, post: 294375, member: 6466"] I did manage to get the INT affecting skills worked out (it's not intuitive at all). But, now I'm seeing negatives on skills where there should be none (-2 to Disable Device, Open Lock) -- none of my armor applies has an AC check penalty. As well, I have Amulet of Natural Armor +1 and Ring of Protection +1 equipped (verified), but they don't affect my AC in my stat block or character sheet (or battle block). Any time you attempt to add a custom item/feat, you must close the program, then reopen it to see them. Twice, I've been able to create a magic item (+x Mithral item)... when I go to purchase the item, there is no name below, and the entire program crashes if I hit OK (or accept, etc...). If I reopen, I can then add the item without a problem. I have Hewards Handy Haversack, but can't put gear in it (to get an accurate encumberance). There may be a way to do this, but I haven't found it yet. Can't make a custom feat (one of the class books) - "Dash" have it actually affect movement rate. In my stat block it's not listing my multiple attack values. (Rog8/Ftr2) Equipping my Axe, throwing +1, as a ranged weapon doesn't use my DEX modified BAB. [/QUOTE]
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